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Alston, Peter; Walsh, David; Westhead, Gary – ACM Transactions on Computing Education, 2015
The field of Web development has evolved and diversified significantly in recent years, and narrowing the gap between the requirements of academia and the demands of industry remains a challenge. Moreover, many faculty members often struggle with knowing "how much" of a particular subject they should teach to their students and at what…
Descriptors: Computer Science Education, Web Sites, Computer System Design, Mastery Learning
Muller, Catherine L.; Kidd, Chris – Journal of Geography in Higher Education, 2014
The steep learning curve associated with computer programming can be a daunting prospect, particularly for those not well aligned with this way of logical thinking. However, programming is a skill that is becoming increasingly important. Geography graduates entering careers in atmospheric science are one example of a particularly diverse group who…
Descriptors: Foreign Countries, Programming, Geography, Geography Instruction
Watson, Julie – Research-publishing.net, 2015
In this article, the author recounts that, as an early adapter of technology when she was a teacher for a language academy in Rome in the 1980s, she was asked by an English language teaching competitor to design an introductory program for visitors to use the new computers in the library. This opportunity led her on the path towards elearning. Now…
Descriptors: Technology Uses in Education, Electronic Learning, Instructional Design, Reflective Teaching
Charlton, Patricia; Magoulas, George; Laurillard, Diana – Technology, Pedagogy and Education, 2012
The paper advocates an approach to learning design that considers it as creating digital artefacts that can be extended, modified and used for different purposes. This is realised through an "act becoming artefact" cycle, where users' actions in the authors' software environment, named Learning Designer, are automatically interpreted on…
Descriptors: Foreign Countries, Educational Technology, Instructional Design, Computer Software
Campbell, Jackie – Interactive Technology and Smart Education, 2012
Purpose: The purpose of this paper is to describe and discuss the use of specifically-developed, inquiry-based learning materials for Computing and Forensic Computing students. Small applications have been developed which require investigation in order to de-bug code, analyse data issues and discover "illegal" behaviour. The applications…
Descriptors: Foreign Countries, Computer Software, Inquiry, Active Learning
Fotaris, Panagiotis; Mastoras, Theodoros; Leinfellner, Richard; Rosunally, Yasmine – Electronic Journal of e-Learning, 2016
Conventional taught learning practices often experience difficulties in keeping students motivated and engaged. Video games, however, are very successful at sustaining high levels of motivation and engagement through a set of tasks for hours without apparent loss of focus. In addition, gamers solve complex problems within a gaming environment…
Descriptors: Programming, Teaching Methods, Learner Engagement, Incentives
Ip, Barry – ACM Transactions on Computing Education, 2012
There have been growing criticisms in recent years among the computer and video games community on the apparent lack of graduates capable of meeting the industry's employment needs. Following the sharp rise in the number of computer and video games courses across higher education (HE) institutions in the UK and across the globe, this article…
Descriptors: Computer Games, Video Games, Computer Science Education, College Programs
Tracy, Fran; Jordan, Katy – Technology, Pedagogy and Education, 2012
This paper draws upon the experience of an interdisciplinary research group in engaging undergraduate university students in the design and development of semantic web technologies. A flexible approach to participatory design challenged conventional distinctions between "designer" and "user" and allowed students to play a role…
Descriptors: Foreign Countries, Learner Engagement, Semantics, Interdisciplinary Approach
Wood, Simon; Romero, Pablo – Educational Technology & Society, 2010
Learner centred design methods highlight the importance of involving the stakeholders of the learning process (learners, teachers, educational researchers) at all stages of the design of educational applications and of refining the design through an iterative prototyping process. These methods have been used successfully when designing systems…
Descriptors: Foreign Countries, Electronic Learning, Interaction, Educational Technology
Limanauskiene, Virginija; Stuikys, Vytautas – Electronic Journal of e-Learning, 2009
With the expansion of e-learning, the understanding and evaluation of already created e-learning environments is becoming an extremely important issue. One way to dealing with the problem is analysis of case studies, i.e. already created environments, from the reuse perspective. The paper presents a general framework and model to assess UNITE, the…
Descriptors: Electronic Learning, Communication Problems, Computer Assisted Instruction, Editing
Andrews, D. G. H. – Physics Education, 2009
A computer model of the decay of a radioactive series, written in Visual Basic in Excel[TM], is presented. The model is based on the random selection of cells in an array. The results compare well with the theoretical equations. The model is a useful tool in teaching this aspect of radioactivity. (Contains 4 figures.)
Descriptors: Radiation, Structural Equation Models, Programming, Mathematical Models
Little, Suzanne; Ferguson, Rebecca; Ruger, Stefan – Technology, Pedagogy and Education, 2012
The authors describe how content-based multimedia search technologies can be used to help learners find new materials and learning pathways by identifying semantic relationships between educational resources in a social learning network. This helps users--both learners and educators--to explore and find material to support their learning aims.…
Descriptors: Foreign Countries, Use Studies, Semantics, Educational Technology
Schlotter, Michael – Australasian Journal of Educational Technology, 2009
Software for text processing and presentation design is becoming increasingly sophisticated. Nevertheless, it is difficult to find a good solution for collaborative writing of technical course material, allowing the creation of high quality lecture notes and presentation slides from a single source. This article presents a new editing framework…
Descriptors: Editing, Computer Software, Instructional Materials, Internet
Vallance, Michael; Martin, Stewart; Wiz, Charles; van Schaik, Paul – International Journal of Virtual and Personal Learning Environments, 2010
Science education is concerned with the meaningful pursuit of comprehension, knowledge and understanding of scientific concepts and processes. In Vygotskian social constructivist learning, personal interpretation, decision-making and community cooperation fosters long-term understanding and transference of learned concepts. The construction of…
Descriptors: Instructional Design, Science Instruction, Science Education, Computer Simulation
Laverty, David M.; Milliken, Jonny; Milford, Matthew; Cregan, Michael – European Journal of Engineering Education, 2012
This paper presents a new laboratory-based module for embedded systems teaching, which addresses the current lack of consideration for the link between hardware development, software implementation, course content and student evaluation in a laboratory environment. The course introduces second year undergraduate students to the interface between…
Descriptors: Foreign Countries, Engineering Education, Student Evaluation, Computer Assisted Instruction
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