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Bradley Hayes – ProQuest LLC, 2024
This dissertation in practice explores the intersection of computer science education, specifically computational thinking and programming, with mathematics achievement among 15- year-old students in selected English-speaking countries. The research addresses a gap in understanding whether skills developed through computer science can positively…
Descriptors: Programming, Computer Science Education, Mathematics Achievement, Secondary School Students
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Oliver J. Mason; Siobhan Collman; Stella Kazamia; Ioana Boureanu – Journal of Cybersecurity Education, Research and Practice, 2024
This pilot study aims to assess the acceptability of Open University's training platform called Gamified Intelligent Cyber Aptitude and Skills Training course (GICAST), as a means of improving cybersecurity knowledge, attitudes, and behaviours in undergraduate students using both quantitative and qualitative methods. A mixed-methods, pre-post…
Descriptors: Career Readiness, Computer Science, Computer Security, Gamification
Learning and Work Institute, 2021
Digital skills will have a crucial role to play in the United Kingdom's (UK's) economy beyond the pandemic, helping to drive growth, productivity and innovation across the rest of the economy whilst building on the UK's status as a world-leader in digital tech. Our research looks at the future of digital skills, based on new large scale surveys of…
Descriptors: Technological Literacy, Job Skills, Employment Qualifications, Skill Development
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Davies, Robert; Berrow, Teresa – Computers & Education, 1998
Describes a project that used computer-supported peer review to develop higher-level learning skills. Subjects were part-time U.K. students from a course in Computer Studies. Evaluation was based on final module grades, qualitative interviews and the application of measures of academic locus of control, anticipatory anxiety and person-environment…
Descriptors: Academic Achievement, College Students, Computer Anxiety, Computer Attitudes