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Ellison, Mark; Drew, Christopher – Journal of Research in Childhood Education, 2020
There is a persistent "gender gap" in boys' literacy in the United Kingdom. This article reports on one technology-based intervention that may aid teachers in supporting boys to develop creativity within their writing. Boys from a Year 3 class used Minecraft -- a sandbox computer game -- to create virtual worlds that might help them to…
Descriptors: Foreign Countries, Game Based Learning, Creativity, Males