Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 3 |
Descriptor
Author
Besley, John C. | 1 |
Burton, Brian G. | 1 |
Eckerdal, Anna | 1 |
Forde, Kathy Roberts | 1 |
Martin, Barbara N. | 1 |
Tanner, Andrea | 1 |
Weir, Tom | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Education Level
Higher Education | 3 |
Postsecondary Education | 1 |
Audience
Location
United States | 3 |
Sweden | 1 |
United Kingdom | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Eckerdal, Anna – Studies in Higher Education, 2015
Computer programming education has practice-oriented as well as theory-oriented learning goals. Here, lab work plays an important role in students' learning. It is however widely reported that many students face great difficulties in learning theory as well as practice. This paper investigates the important but problematic relation between the…
Descriptors: Theory Practice Relationship, Computer Science Education, Programming, Laboratories
Tanner, Andrea; Forde, Kathy Roberts; Besley, John C.; Weir, Tom – Journalism and Mass Communication Educator, 2012
This study assesses the current state of the television news capstone experience in accredited journalism and mass communication programs in the United States. Specifically, the authors employed a mixed-methods approach, interviewing 20 television news capstone instructors and conducting an analysis of broadcast journalism curriculum information…
Descriptors: Journalism Education, Interviews, Journalism, Television
Burton, Brian G.; Martin, Barbara N. – Journal of Educational Computing Research, 2010
The purpose of this case study was to determine if learning occurred within a 3D virtual learning environment by determining if elements of collaboration and Nonaka and Takeuchi's (1995) knowledge spiral were present. A key portion of this research was the creation of a Virtual Learning Environment. This 3D VLE utilized the Torque Game Engine…
Descriptors: Cooperation, Virtual Classrooms, Educational Environment, Case Studies