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ERIC Number: EJ1475747
Record Type: Journal
Publication Date: 2025
Pages: 16
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
EISSN: EISSN-2147-611X
Available Date: 0000-00-00
The Impacts of Game-Based Learning on Thinking and Learning in Higher Education Context: A Scoping Review
International Journal of Education in Mathematics, Science and Technology, v13 n3 p623-637 2025
This article aims to systematically explore the literature on game-based learning in higher education, focusing on its impacts on students' thinking and learning. Prisma method was employed to analysis the data. The article published between 2016 to 2023 from Web of Science, Scopus and Eric were taken into consideration for this study with the selected keywords. A comprehensive search of 11 studies from Finland, Sweden, Spain, Costa Rica, Hungary, the Netherlands, and the USA reveals that game-based learning has been associated with improved reflective thinking, motivation, creative thinking, computational thinking, design thinking, problem-solving skills, and joy and engagement. The findings suggest that game-based learning can promote deeper learning and cognitive development among students in higher education ecosystem.
International Journal of Education in Mathematics, Science and Technology. Necmettin Erbakan University, Ahmet Kelesoglu Education Faculty, Meram, Konya, 42090, Turkey. e-mail: ijermst@gmail.com; Web site: https://www.ijemst.net/index.php/ijemst/index
Publication Type: Journal Articles; Information Analyses
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: Finland; Sweden; Spain; Costa Rica; Hungary; Netherlands; United States
Grant or Contract Numbers: N/A
Author Affiliations: N/A