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Laura A. Lukes; Sophia Abbot; Lindsay Wheeler; Dayna Henry; Liesl Baum; Kim Case; Melissa Wells; Edward J. Brantmeier – To Improve the Academy, 2024
As centers for teaching and learning increasingly offer support and leadership for the scholarship of teaching and learning (SoTL) at their institutions, educational developers need better tools to plan their SoTL programming. This article shares the work of a regional network of educational developers across six institutions in Virginia, who…
Descriptors: Strategic Planning, Educational Planning, Educational Development, Scholarship
Yang Shi; Robin Schmucker; Keith Tran; John Bacher; Kenneth Koedinger; Thomas Price; Min Chi; Tiffany Barnes – Journal of Educational Data Mining, 2024
Understanding students' learning of knowledge components (KCs) is an important educational data mining task and enables many educational applications. However, in the domain of computing education, where program exercises require students to practice many KCs simultaneously, it is a challenge to attribute their errors to specific KCs and,…
Descriptors: Programming Languages, Undergraduate Students, Learning Processes, Teaching Models
Jennifer Stiddard; Lindsey Reichlin Cruse – National Skills Coalition, 2024
Increasingly, people are looking for education and training options that are more affordable, flexible, can quickly open doors to good jobs, and--ideally--pave the way for further educational attainment. Businesses also want to hire workers with the skills needed for jobs in growing industries. Non-degree credentials (NDCs) can often meet these…
Descriptors: State Aid, Student Financial Aid, Credentials, Models
James Miller – portal: Libraries and the Academy, 2025
User experience (UX) internships generate ideas for usability projects, improve the design of existing and new services, investigate users' motivations and behavior, and build transferable skills for interns. This case study proposes a micro-internship model, grounded in the design cycle, that institutions can adapt to address their libraries and…
Descriptors: Experiential Learning, Internship Programs, Undergraduate Students, Academic Libraries
Nathan R. Prestopnik – International Journal of Designs for Learning, 2024
"Ghosts of the Argonne" is an interactive virtual reality (VR) recreation of the World War 1 (WW1) M1897 "French 75" field artillery gun, intended to teach learners about WW1 and its impact on the world, the role of artillery and artillerymen in this war, and the stories of real soldiers who served. The "Ghosts of the…
Descriptors: College Faculty, College Students, Computer Simulation, History Instruction
Jorge Grajales-Díaz – Inquiry: The Journal of the Virginia Community Colleges, 2025
This study employed qualitative methods to explore how the "UVA in Valencia Summer Program 2019/2021" approached instructional practices (e.g., in-class and out-of-class immersive learning activities, homestays, pre-program services, including use of L2 and culture learning strategies) to identify those features of the program design…
Descriptors: Community Colleges, Study Abroad, Teaching Methods, Program Design