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Buckleitner, Warren – Child Care Information Exchange, 1996
Reviews children's software packages: (1) "Fun 'N Games"--nonviolent games and activities; (2) "Putt-Putt Saves the Zoo"--matching, logic games, and animal facts; (3) "Big Job"--12 logic games with video from job sites; (4) "JumpStart First Grade"--15 activities introducing typical school lessons; and (5) "Read, Write, & Type!"--progressively…
Descriptors: Computer Games, Computer Software, Computer Software Reviews, Computer Software Selection
Peer reviewed Peer reviewed
Bigelow, Bill – Language Arts, 1997
Presents a critical review of "The Oregon Trail" CD-ROMs. Argues that "The Oregon Trail" is sexist, racist, culturally insensitive, and contemptuous of the earth, imparting bad values and wrong history. Suggests questions teachers can ask before choosing to use these materials, and offers classroom activities to develop students' critical computer…
Descriptors: Bias, Computer Games, Computer Literacy, Computer Software
Allen, Denise – Teaching Pre K-8, 1994
Reviews three educational computer software products: (1) a compact disc-read only memory (CD-ROM) bundle of five mathematics programs from the Apple Education Series; (2) "Sammy's Science House," with science activities for preschool through second grade (Edmark); and (3) "The Cat Came Back," an interactive CD-ROM game designed to build language…
Descriptors: Computer Software, Computer Software Reviews, Early Childhood Education, Educational Games
Crowe, Suzy; Penney, Elaine – 1995
This book is the first volume in the "Kids and Computers" series, a series of books designed to help adults easily use high-quality, developmentally appropriate software with children. After reviewing the basics of selected software packages (how to start the program, stop the program, move around, and use special keys) several ideas and…
Descriptors: Class Activities, Computer Games, Computer Software, Computer Software Selection
Studabaker, Anne – PC/Computing, 1988
Describes three IBM compatible French language software packages: (1) "Ticket to Paris," a tourist searches for his cousin answering questions on culture, language, history, art, banking, and shopping; (2) "La Guillotine," a French version of the hangman game; and (3) "Bataille de Mots," tutors on 450 French nouns,…
Descriptors: Computer Software, Computer Software Reviews, Computer Uses in Education, Courseware
Peer reviewed Peer reviewed
McGrath, Diane, Ed. – School Science and Mathematics, 1989
Provides reviews of courseware entitled: "Mystery Matter," which is a series that supplements the basic inquiry process; "Jumping Math Flash," which is an arcade-game program with arithmetic problems; and "Quest for Files: Science Rocks and Minerals The Upper Crust," which is a database program for earth science.…
Descriptors: Computer Software, Computer Software Reviews, Computer Uses in Education, Courseware
Klenow, Carol – Instructor, 1992
Reviews several technology-related learning activities for elementary and secondary school students, including a computer animation program, a computer math game, a NASA telecommunication information system, a computer program and book about wild animals, and a monthly audiotape magazine for children. (SM)
Descriptors: Audiotape Cassettes, Computer Assisted Instruction, Computer Software, Educational Games
Peer reviewed Peer reviewed
Imura, Taeko – On-Call, 1996
Reviews a computer software program, "Power Japanese" ("PJ"), for learning Japanese as a second language. "PJ" incorporates colorful graphics, animation, sound drills, and games. (Six references) (Author/CK)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, Educational Technology
Allen, Denise – Teaching Pre K-8, 1996
Reviews two CD-ROMS and one computer game: "Explore Yellowstone," science activities on CD to earn badges toward becoming a ranger; "Oval Office: Challenge of the Presidency," in which students role play presidential responsibilities such as proposing budgets; and "Strategy Games of the World," in which students match their skills against game…
Descriptors: Citizenship Education, Civics, Computer Games, Computer Software
Peer reviewed Peer reviewed
Wulfson, Stephen, Ed. – Science and Children, 1989
Six software packages are described in this review. Included are "Molecules and Atoms: Exploring the Essence of Matter"; "Heart Probe"; "GM Sunraycer"; "Six Puzzles"; "Information Laboratory--Life Science"; and "Science Test Builder." Hardware requirements, prices, and a summary of the…
Descriptors: Biological Sciences, Computer Software Reviews, Educational Games, Elementary School Science
Allen, Denise – Teaching PreK-8, 1995
Reviews three examples of classroom-tested multimedia technology. The titles reviewed are "Scrabble,""A to Zap!," and "Brain Quest." Reviews include hardware requirements, price, and children's book titles that can be used to expand on the software's use. (ET)
Descriptors: Computer Games, Computer Software Reviews, Educational Games, Educational Technology
Miller-Lachmann, Lyn – School Library Journal, 1994
Presents a 10-point checklist for choosing children's educational software that is free of cultural bias. Each point is illustrated with examples drawn from currently available software. A sidebar lists 25 educational software programs in the areas of social studies, ecology, math and logic, and language arts from which examples were drawn. (three…
Descriptors: Characterization, Check Lists, Computer Simulation, Computer Software Evaluation
Allen, Denise – Teaching PreK-8, 1995
Features reviews of four computer games for use with intermediate and upper grade students, three on geography (Travelrama USA, Crosscountry USA, My America) and one on history (Vital Links). Comments include strengths of each activity, related multimedia activities and resources, and links to literature. Also reviews "Educator's Internet…
Descriptors: Computer Games, Computer Software, Computer Uses in Education, Educational Games
Peer reviewed Peer reviewed
Bitter, Gary G., Ed. – Journal of Computers in Mathematics and Science Teaching, 1990
Reviewed are two microcomputer software packages which may be useful in mathematics education: "Hands-On Math Volume 3," and "MathCAD 2.5." Listed are the educational level, hardware requirements, package contents, cost, and availability. Discussed are the functions, applications, strengths and weaknesses of each package. (CW)
Descriptors: Computation, Computer Assisted Design, Computer Graphics, Computer Software Reviews