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Checkley, Kathy – Association for Supervision and Curriculum Development, 2007
Today's fixation on math and literacy testing makes it tough for social studies teachers to deliver a challenging curriculum. But you can overcome those constraints and prepare students to actively participate in a democratic society with the ideas from this new volume in our "Priorities in Practice" series. Firsthand accounts from talented and…
Descriptors: Activism, Democracy, Program Effectiveness, Social Studies
Parks, Arlie Muller – 1972
The purposes of this investigation are to study the uses to which computers have been put in the field of speech communication, to discover the kind of computerized games and simulations developed for use in speech classes, and to suggest some games and simulations which could be computerized for use in the communication classroom. Following a…
Descriptors: Class Activities, Communication (Thought Transfer), Computer Assisted Instruction, Games
Churchill, E. Richard; Churchill, Linda R. – 1973
This collection of class activities is intended to serve as supplementary material for regular social studies texts to enrich social studies learning in grades 6-12. Sixty individual activities are listed alphabetically within four major categories of games, puzzle-quizzes, writing projects, and physical activities. Each activity is defined with…
Descriptors: Class Activities, Enrichment Activities, Games, Instructional Innovation
Davis, Kenneth, Ed.; Hollowell, John, Ed. – 1977
This handbook introduces English teachers to the use of simulation games as a serious method for teaching composition, language, and literature. In the first section, separate chapters discuss the rationale for game-playing; the teacher's role in simulations and ways in which classroom interaction changes when games are used; a step-by-step…
Descriptors: Annotated Bibliographies, Class Activities, Educational Games, English Instruction
Troyka, Lynn Quitman; Nudelman, Jerrold – 1975
Six simulation games for English instruction in the classroom are offered in this book, the aim of which is to encourage communication. In simulation games, rules are structured to correspond to those that are an integral part of a real situation, with supporting documentation replicating actual materials pertinent to the situation. The contents…
Descriptors: Class Activities, Communication (Thought Transfer), Educational Games, English Instruction
Cousins, Jack – 1976
Use of simulation games to develop insights relative to the U.S. political system is discussed. The games involve processes of nomination and election of senators and presidents, campaigning, and legislative decision making. First, selected dimensions of simulation game utilization are reviewed. There is agreement that outcomes of simulation games…
Descriptors: Class Activities, Educational Games, Educational Media, Elementary Secondary Education
Gibbs, G. I., Ed. – 1974
Nearly 2,000 games and simulations are listed along with details of their content, suppliers, and audience. The games range in level from those designed to teach young children to read, to those intended for postgraduate study of political decision-making. The subject range is equally wide. Management topics convered include: industrial relations,…
Descriptors: Bibliographies, Catalogs, Class Activities, Educational Games
Meyers, Chet; Jones, Thomas B. – 1993
This book draws on classroom experiences and faculty suggestions in providing a practical guide to teaching strategies to encourage active learning in the college classroom. A wide range of teaching tools which ask students to apply what they are learning are considered, including problem-solving exercises, cooperative student projects, informal…
Descriptors: Case Studies, Class Activities, Classroom Techniques, College Instruction
Kauffman, Draper L., Jr. – 1976
This handbook is a practical guide containing background reading and classroom exercises on future studies for elementary and secondary teachers. The book begins with a rationale for future-oriented education and a discussion of the objectives of a futuristics curriculum. Part II, which comprises the major portion of the document, contains 22…
Descriptors: Annotated Bibliographies, Class Activities, Elementary Secondary Education, Futures (of Society)
Jackson, Robert M.; And Others – 1973
The manual consists of six easy to use simulation exercises for foreign relation classes at the secondary level. The games are designed to teach decision making skills, to sensitize students to the manner in which Americans have come to view the world, to help students understand the need to manage problems before they become too severe, and to…
Descriptors: Class Activities, Conflict, Decision Making, Developing Nations
Schurr, Sandra L. – 1995
This handbook details 28 specific learning strategies for diverse groups of middle school students, each cast as a prescription applicable for students whose diagnosis reveals certain "conditions" such as particular learning styles or high or low reading skills. Reproducible pages accompany most of the strategies. Following are the activities: (1)…
Descriptors: Catalogs, Childrens Literature, Childrens Writing, Class Activities