Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 1 |
Descriptor
Computer Software | 3 |
Computer Uses in Education | 3 |
Programming Languages | 3 |
Programming | 2 |
Adolescents | 1 |
Advocacy | 1 |
Authoring Aids (Programming) | 1 |
Capacity Building | 1 |
Check Lists | 1 |
Children | 1 |
Community Involvement | 1 |
More ▼ |
Source
ALA Editions | 1 |
Author
Braafladt, Keith | 1 |
Culp, George H. | 1 |
Nelson, Jennifer | 1 |
Tison, Cindra | 1 |
Watkins, G. Morgan | 1 |
Woodside, Mary Jo | 1 |
Publication Type
Books | 3 |
Computer Programs | 1 |
Guides - Classroom - Learner | 1 |
Guides - Non-Classroom | 1 |
Reports - Descriptive | 1 |
Education Level
Elementary Education | 1 |
Elementary Secondary Education | 1 |
Secondary Education | 1 |
Audience
Practitioners | 1 |
Students | 1 |
Teachers | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Nelson, Jennifer; Braafladt, Keith – ALA Editions, 2012
Technology may not be a magic wand, but innovative technology programming can genuinely help children become adept at navigating our increasingly wired world while also helping them develop deductive reasoning, math, and other vital literacy skills. One of the simplest and most powerful tools for technology-based public library programming is…
Descriptors: Programming Languages, Time Management, Computer Uses in Education, Public Libraries
Culp, George H.; Watkins, G. Morgan – 1993
This book and three accompanying floppy disks introduce HyperCard 2.1 for the Macintosh microcomputer and its programming component, HyperTalk, to educators. The first four chapters introduce the basics of HyperCard, including its structure, which is based on a hierarchy of units; the use of tools and graphics; and ways of linking information…
Descriptors: Authoring Aids (Programming), Computer Software, Computer Uses in Education, Elementary Secondary Education
Tison, Cindra; Woodside, Mary Jo – 1991
This student book presents information, games, and activities designed to develop computer literacy and skills. The text is aimed at middle elementary level students but may be adapted for use with younger or older students. Topics are presented in sequence to provide a complete knowledge base. However, each topic is presented with clarity that…
Descriptors: Computer Games, Computer Graphics, Computer Literacy, Computer Printers