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Showing 1 to 15 of 48 results Save | Export
Southgate, Erica – Routledge, Taylor & Francis Group, 2020
"Virtual Reality in Curriculum and Pedagogy" explores the instructional, ethical, practical, and technical issues related to the integration of immersive virtual reality (VR) in school classrooms. The book's original pedagogical framework is informed by qualitative and quantitative data collected from the first-ever study to embed…
Descriptors: Computer Simulation, Technology Integration, Secondary Education, Secondary School Science
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Demetrios G. Sampson, Editor; Dirk Ifenthaler, Editor; Pedro Isaías, Editor – Cognition and Exploratory Learning in the Digital Age, 2024
This edited volume presents the latest research focussing on current challenges on the deployment of smart technologies and pedagogies for supporting teaching and learning in the post-covid19 era. This is at the core of studying the evolution of the learning process, the role of technology-supported pedagogical approaches, and the progress of…
Descriptors: Teaching Methods, Influence of Technology, Educational Technology, Professional Development
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Mariusz Kruk – Second Language Learning and Teaching, 2021
This book focuses on the dynamic relationships among individual difference (ID) variables (i.e., willingness to communicate, motivation, language anxiety and boredom) in learning English as a foreign language in the virtual world Second Life. The theoretical part provides an overview of selected issues related to the four ID factors in question…
Descriptors: English (Second Language), Second Language Learning, Electronic Learning, Computer Simulation
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Victoria M. Bryan, Editor; Cat Stanfield, Editor – National Collegiate Honors Council, 2024
This volume is intended as an argument for honors education in online spaces--an opportunity to demonstrate how courses and programming can operate virtually while maintaining the rigor, innovation, and community on which honors education prides itself. Online honors courses may not have been the most popular, but those invested in that work knew…
Descriptors: Honors Curriculum, Electronic Learning, Online Courses, Computer Simulation
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Gil, Einat, Ed.; Mor, Yishay, Ed.; Dimitriadis, Yannis, Ed.; Köppe, Christian, Ed. – Understanding Teaching-Learning Practice, 2022
As we have come to accept the duality of physical and virtual learning spaces as a permanent feature of our educational landscape, we begin to question its validity. Is this really a dichotomy, or is it a continuum? Should this be the primary dimension around which we cluster educational experiences -- how does it intersect and interact with other…
Descriptors: Blended Learning, Educational Technology, Electronic Learning, Higher Education
Unlu, Serkan; Kiray, Seyit Ahmet – Online Submission, 2022
This book has been prepared to introduce common technological tools that can be used in science education in the distance education process. Although most of the applications introduced in the book are used in face-to-face education, this book focuses on their use in the distance science education process. In the Introduction part of the book, the…
Descriptors: Computer Software, Videoconferencing, Distance Education, Pandemics
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Bursens, Peter, Ed.; Donche, Vincent, Ed.; Gijbels, David, Ed.; Spooren, Pieter, Ed. – Professional and Practice-based Learning, 2018
This volume brings together both political and educational scientists. While educational research literature has so far not systematically addressed the tool of simulations of decision-making, political scientists have hardly used insights from research on assessment or on motivation and interest of students. Almost all political science…
Descriptors: Simulation, Decision Making, Active Learning, Political Science
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Burgos, Daniel, Ed. – Lecture Notes in Educational Technology, 2020
Educational Technology is the right couple to a radical innovation. Thanks to the appropriate technology in the right context with the best fit to the target audience, education can be drastically improved, meaning a better performance, competence achievement, match with the user's expectations and with the market needs. Serious games, Virtual…
Descriptors: Educational Change, Electronic Learning, Educational Innovation, Educational Technology
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Berrada, Khalid, Ed.; Burgos, Daniel, Ed. – Lecture Notes in Educational Technology, 2022
This book presents an overview on ten years of rich experience and innovative development of scientific research around pedagogy, didactics and educative technologies at Cadi Ayyad University. From active learning in traditional teaching to technology enhanced learning, many efforts have been done so far by both researchers and PhD students making…
Descriptors: Foreign Countries, Educational Technology, Universities, Technology Uses in Education
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Hong, Christina, Ed.; Ma, Will W. K., Ed. – Lecture Notes in Educational Technology, 2023
This edited book seeks to evolve a global community of practice to share case studies, engage in critical discussion and spearhead thought leadership, to address the paradigm shift in next generation educational practice. This book showcases novel research studies in various forms and engenders interdisciplinary conversation and exchange…
Descriptors: Educational Practices, Global Approach, Interdisciplinary Approach, Information Technology
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Stricker, Andrew, Ed.; Calongne, Cynthia, Ed.; Truman, Barbara, Ed.; Arenas, Fil, Ed. – IGI Global, 2017
Recent technological advances have opened new platforms for learning and teaching. By utilizing virtual spaces, more educational opportunities are created for students who cannot attend a physical classroom environment. "Integrating an Awareness of Selfhood and Society into Virtual Learning" is a pivotal reference source that discusses…
Descriptors: Virtual Classrooms, Internet, Computer Science Education, Computer Games
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Isaias, Pedro, Ed.; Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed. – Cognition and Exploratory Learning in the Digital Age, 2020
This volume provides a comprehensive and contemporary depiction of the swift evolution of learning technologies and the innovations that derive from their deployment in school education. It comprises cases studies, research focused on emergent technologies and experiments with existing tools in a wide range of scenarios. The studies included in…
Descriptors: Educational Technology, Educational Innovation, Computer Uses in Education, STEM Education
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Branch, Robert Maribe, Ed.; Lee, Hyewon, Ed.; Tseng, Sheng Shiang, Ed. – Educational Media and Technology Yearbook, 2019
This is Volume 42 of the "Educational Media and Technology Yearbook." For the past 40 years, the Yearbook has contributed to the field of Educational Technology in presenting contemporary topics, ideas, and developments regarding diverse technology tools for educational purposes. This Yearbook has inspired researchers, practitioners, and…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Technology Integration
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Yang, Junfeng, Ed.; Liu, Dejian, Ed.; Kinshuk, Ed.; Tlili, Ahmed, Ed.; Chang, Maiga, Ed.; Popescu, Elvira, Ed.; Burgos, Daniel, Ed.; Altinay, Zehra, Ed. – Lecture Notes in Educational Technology, 2022
This book provides an archival forum for researchers, academics, practitioners, and industry professionals interested and/or engaged in the reform of the ways of teaching and learning through advancing current learning environments towards smart learning environments. It facilitates opportunities for discussions and constructive dialogue among…
Descriptors: Educational Technology, Audio Equipment, Information Dissemination, Synchronous Communication
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Hauck, Mirjam, Ed.; Müller-Hartmann, Andreas, Ed. – Research-publishing.net, 2020
The Evaluating and Upscaling Telecollaborative Teacher Education (EVALUATE) project was a European policy experiment funded by Erasmus+ between 2017 and 2019. The EVALUATE consortium trained teacher trainers and organised virtual exchanges which involved over 1,000 student teachers at over 34 initial teacher education institutions in Europe and…
Descriptors: Telecommunications, Educational Technology, Electronic Learning, Computer Simulation
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