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McHugh, Maggie Lee – Corwin, 2023
Do you want your students to be more engaged in their mathematics lessons while also amplifying cultural relevancy and equity? If so, proceed to the next level of instruction with project-based learning (PBL)! This book provides the whole PBL game plan designed by an experienced, award-winning teacher and researcher. Whether you want to start with…
Descriptors: Mathematics Instruction, Active Learning, Student Projects, Learner Engagement
Salmons, Janet – Stylus Publishing LLC, 2019
Students who know how to collaborate successfully in the classroom will be better prepared for professional success in a world where we are expected to work well with others. Students learn collaboratively, and acquire the skills needed to organize and complete collaborative work, when they participate in thoughtfully-designed learning activities.…
Descriptors: Cooperative Learning, Learning Activities, Electronic Learning, Taxonomy
Johnson, Carla C., Ed.; Walton, Janet B., Ed.; Peters-Burton, Erin E., Ed. – NSTA Press, 2019
What if you could challenge your second graders to design an outdoor STEM classroom with a butterfly garden, birdbath, and sundial? With this volume in the "STEM Road Map Curriculum Series," you can! "Investigating Environmental Changes" outlines a journey that will steer your students toward authentic problem solving while…
Descriptors: STEM Education, Elementary School Students, Teaching Methods, Outdoor Education
Chatham, Daniel, Ed. – IGI Global, 2021
The current learning environment is substantially different than what existed for most of the 20th century. Learners and teachers today must navigate in perpetually changing contexts where education is influenced by technological advancement and obsolescence, economic barriers, a changing employment landscape, and even international politics.…
Descriptors: Online Courses, Instructional Design, 21st Century Skills, Educational Technology
Heafner, Tina L., Ed.; Hartshorne, Richard, Ed.; Petty, Teresa, Ed. – IGI Global, 2015
The integration of technology in classrooms is rapidly emerging as a way to provide more educational opportunities for students. As virtual learning environments become more popular, evaluating the impact of this technology on student success is vital. "Exploring the Effectiveness of Online Education in K-12 Environments" combines…
Descriptors: Program Effectiveness, Electronic Learning, Distance Education, Virtual Classrooms
Kidd, Terry T., Ed. – Information Science Reference, 2010
The expanding field of adult learning encompasses the study and practice of utilizing sound instructional design principals, technology, and learning theory as a means to solve educational challenges and human performance issues relating to adults, often occurring online. This book disseminates current issues and trends emerging in the field of…
Descriptors: Electronic Learning, Nontraditional Students, Learning Theories, Instructional Design
Rosson, Mary Beth, Ed. – InTech, 2010
Readers will find several papers that address high-level issues in the use of technology in education, for example architecture and design frameworks for building online education materials or tools. Several other chapters report novel approaches to intelligent tutors or adaptive systems in educational settings. A number of chapters consider many…
Descriptors: Educational Technology, Student Projects, Active Learning, Information Systems
Boss, Suzie; Krauss, Jane – International Society for Technology in Education (ISTE), 2007
"Reinventing Project-Based Learning" offers educators an accessible guide for maximizing the benefits of project-based learning in today's technology-rich learning environment. This reader-friendly book speaks directly to educators, administrators, and professional development specialists who want to transform learning into a more active,…
Descriptors: Faculty Development, Specialists, Global Approach, Instructional Design
D'Acquisto, Linda – Association for Supervision and Curriculum Development, 2006
This book shows how to plan creative museum projects that target content standards and develop students' understanding of required subject matter. Through photographs and numerous classroom examples, the author--an experienced curriculum director, teacher, and museum educator--guides the reader through every step of designing museum projects that…
Descriptors: Art Education, Comprehension, Communication Skills, Exhibits
Bunker, Barbara Benedict; And Others – 1976
A three-week research project in a high-school behavioral science class is described. The design of the classroom sessions is described in detail to help other teachers use or adapt it to their own situation. Three benefits to the students of such a project are cited: (1) appreciation of methods behind research conclusions and heightened critical…
Descriptors: Behavioral Science Research, Class Activities, Course Descriptions, Educational Media
Green, Timothy D.; Brown, Abbie – 2002
This guide is designed to help teachers understand how the multimedia development process works, and how to incorporate student-produced multimedia projects into their classrooms. The book consists of five chapters. Chapter 1 defines multimedia and addresses the importance of integrating digital media into the classroom. Chapter 2 discusses…
Descriptors: Computer Uses in Education, Curriculum Development, Educational Technology, Instructional Design
Simkins, Michael; Cole, Karen; Tavalin, Fern; Means, Barbara – 2002
This book discusses enhancing student achievement through project-based learning with multimedia. Chapter 1 describes project-based multimedia learning. Chapter 2 presents a multimedia primer, including the five basic types of media objects (i.e., images, text, sound, motion, and interactivity). Chapter 3 addresses making a real-world connection,…
Descriptors: Academic Achievement, Computer Uses in Education, Educational Technology, Elementary Secondary Education
Ivers, Karen S.; Barron, Ann E. – 1998
A practical step-by-step approach to teaching multimedia skills is offered in this book. A model called "Decide, Design, Develop, and Evaluate" (DDDE) is presented which can be used as a template for designing, producing, and assessing multimedia projects in the classroom. The books covers all issues an educator is likely to face with…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Educational Technology, Elementary Secondary Education
Dyson, Laurel, Ed.; Hendriks, Max, Ed.; Grant, Stephen, Ed. – Information Science Publishing, 2007
Information Technology and Indigenous People provides theoretical and empirical information related to the planning and execution of IT projects aimed at serving indigenous people. It explores many cultural concerns with IT implementation, including language issues and questions of cultural appropriateness, and brings together cutting-edge…
Descriptors: Information Technology, Indigenous Populations, Foreign Countries, Indigenous Knowledge
Armstrong, Thomas – Association for Supervision and Curriculum Development, 2006
While most of the dialogue in education today is about accountability, standardized testing, and adequate yearly progress, the truth is that student success is deeply connected to the physical, emotional, and cognitive needs that they have at different ages. The best schools already know this and follow practices that are academically engaging and…
Descriptors: Elementary School Students, Student Projects, Middle Schools, Active Learning
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