Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 3 |
| Since 2007 (last 20 years) | 5 |
Descriptor
Author
| Bers, Marina Umaschi | 1 |
| Burke, Quinn | 1 |
| David A. Gonzalez-Maldonado | 1 |
| Diana Franklin | 1 |
| Haynes, Erin F., Ed. | 1 |
| Kafai, Yasmin B. | 1 |
| Minh Tran | 1 |
| Paul Denny | 1 |
| Quinn Burke | 1 |
| Spycher, Pamela, Ed. | 1 |
| Yasmin B. Kafai | 1 |
| More ▼ | |
Publication Type
| Books | 5 |
| Reports - Evaluative | 3 |
| Collected Works - General | 1 |
| Guides - Classroom - Teacher | 1 |
Education Level
| Elementary Secondary Education | 2 |
| High Schools | 1 |
| Secondary Education | 1 |
Audience
| Teachers | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Diana Franklin; Paul Denny; David A. Gonzalez-Maldonado; Minh Tran – Cambridge University Press & Assessment, 2025
Generative AI is a disruptive technology that has the potential to transform many aspects of how computer science is taught. Like previous innovations such as high-level programming languages and block-based programming languages, generative AI lowers the technical expertise necessary to create working programs, bringing the power of computation…
Descriptors: Artificial Intelligence, Technology Uses in Education, Computer Science Education, Expertise
Bers, Marina Umaschi – MIT Press, 2022
Today, schools are introducing STEM education and robotics to children in ever-lower grades. In "Beyond Coding," Marina Umaschi Bers lays out a pedagogical roadmap for teaching code that encompasses the cultivation of character along with technical knowledge and skills. Presenting code as a universal language, she shows how children…
Descriptors: Programming, Computer Science Education, Teaching Methods, Moral Values
Yasmin B. Kafai; Quinn Burke – MIT Press, 2016
Over the last decade, video games designed to teach academic content have multiplied. Students can learn about Newtonian physics from a game or prep for entry into the army. An emphasis on the instructionist approach to gaming, however, has overshadowed the constructionist approach, in which students learn by designing their own games themselves.…
Descriptors: Video Games, Coding, Cooperation, Creativity
Kafai, Yasmin B.; Burke, Quinn – MIT Press, 2014
Coding, once considered an arcane craft practiced by solitary techies, is now recognized by educators and theorists as a crucial skill, even a new literacy, for all children. Programming is often promoted in K-12 schools as a way to encourage "computational thinking"--which has now become the umbrella term for understanding what computer…
Descriptors: Coding, Programming, Elementary Secondary Education, Computer Science
Spycher, Pamela, Ed.; Haynes, Erin F., Ed. – IAP - Information Age Publishing, Inc., 2019
Multilingual students, multidialectal students, and students learning English as an additional language constitute a substantial and growing demographic in the United States. But these groups of students tend to receive unequal access to and inadequate instruction in Science, Technology, Engineering, Arts, and Mathematics (STEAM), with their…
Descriptors: Student Diversity, Cultural Differences, Multilingualism, Language Usage

Direct link
