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Creative Computing2
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Wigley, Neil M. – Creative Computing, 1984
Discusses a computer calculus game which follows the path of a parabola in stepwise progression. The educational value of the game is a simple example of nonlinearity, a subject which is just beginning to earn some attention in the mathematical community. The Applesoft program listing is included. (JN)
Descriptors: Calculus, College Mathematics, Computer Software, High Schools
Lappan, Glenda; Winter, M. J. – Creative Computing, 1985
Presents four probability problems, their simulations, and analyses. The first illustrates a discrete situation for which it is possible to list the sample space. The second and third are continuous--the number of possible outcomes is infinite. The last is discrete with a surprising continuous extension question which leads to l/e. (JN)
Descriptors: College Mathematics, Computer Simulation, Computer Software, High Schools