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Mandell, Alan – Journal of Computers in Mathematics and Science Teaching, 1985
Presents the listing for a TRS-80 Model III program which illustrates the first law of robotics (all robots must be programed so that none of their actions will be harmful to man). Also discusses the rational for and development of the program. (JN)
Descriptors: Artificial Intelligence, Computer Simulation, Computer Software, Higher Education
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Kolodiy, George Oleh – Journal of Computers in Mathematics and Science Teaching, 1988
Presents the LOGO computer language as a source to experience and investigate scientific laws. Discusses aspects and uses of LOGO. Lists two LOGO programs, one to simulate a gravitational field and the other projectile motion. (MVL)
Descriptors: Computer Graphics, Computer Simulation, Instructional Materials, Mechanics (Physics)
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Touvelle, Michele; Venugopalan, Mundiyath – Journal of Computers in Mathematics and Science Teaching, 1986
Describes a computer program, "Activation Energy," which is designed for use in physical chemistry classes and can be modified for kinetic experiments. Provides suggestions for instruction, sample program listings, and information on the availability of the program package. (ML)
Descriptors: Chemistry, College Science, Computer Simulation, Computer Software
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Kennedy, Kristin; Schumacher, Phyllis – Journal of Computers in Mathematics and Science Teaching, 1993
Describes the use of simulation to introduce the bootstrapping technique of creating confidence intervals for the mean, median, and variance. These bootstrap confidence intervals are compared to the traditional confidence intervals for the purpose of analyzing accuracy of the technique. A Minitab program to produce confidence intervals is…
Descriptors: Algorithms, College Mathematics, Computer Assisted Instruction, Computer Simulation
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Nemirovsky, Ricardo; Tinker, Robert – Journal of Computers in Mathematics and Science Teaching, 1993
Describes software, hardware, and devices that were designed to provide students with an environment to experiment with basic ideas of mechanics, including nonlinear dynamics. Examines the behavior of a Lorenzian water wheel by comparing experimental data with theoretical results obtained from computer-based sensors. (MDH)
Descriptors: Chaos Theory, Computer Assisted Instruction, Computer Simulation, Computer Software
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Pizarro, Antonio – Journal of Computers in Mathematics and Science Teaching, 1989
Provides a listing of a software graphics program that investigates the law of reflection and Snell's law of refraction. Written in BASIC for the Apple II personal computer. (MVL)
Descriptors: Computer Graphics, Computer Simulation, Computer Software, Computer Uses in Education
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Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1989
Offers several LOGO programs to study the behavior of simple nonlinear systems. Suggests that LOGO is an excellent tool for studying chaotic systems. Offers suggestions for different forms of LOGO. Builds upon programs presented in a previous article. (MVL)
Descriptors: Chaos Theory, College Mathematics, Computer Graphics, Computer Simulation
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Mandell, Alan – Journal of Computers in Mathematics and Science Teaching, 1986
Explains the functions of and the techniques employed in expert systems. Offers the program "The Periodic Table Expert," as a model for using artificial intelligence techniques in BASIC. Includes the program listing and directions for its use on: Tandy 1000, 1200, and 2000; IBM PC; PC Jr; TRS-80; and Apple computers. (ML)
Descriptors: Artificial Intelligence, Chemistry, Computer Simulation, Computer Software
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Calle, Carlos I.; Wright, Lavonia F. – Journal of Computers in Mathematics and Science Teaching, 1989
Lists a program for a simulation of Rutherford's gold foil experiment in BASIC for both Apple II and IBM compatible computers. Compares Rutherford's model of the atom with Thompson's plum pudding model of the atom. (MVL)
Descriptors: Atomic Structure, Atomic Theory, College Science, Computer Graphics
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Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1988
Discusses the use of Logo tools, spinners, dice, and coins for creating and understanding probability. Gives procedures for devising a spinner board and other necessary functions for performing the activity. Presents ideas for extending the experiment. (RT)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Elementary School Mathematics