Descriptor
Publication Type
Computer Programs | 5 |
Journal Articles | 5 |
Reports - Descriptive | 3 |
Guides - Classroom - Teacher | 2 |
Education Level
Audience
Practitioners | 5 |
Teachers | 4 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating

Kidd, N. A. C. – Journal of Biological Education, 1984
Describes an interactive simulation model which can be used to demonstrate population growth with discrete or overlapping populations and the effects of random, constant, or density-dependent mortality. The program listing (for Commodore PET 4032 microcomputer) is included. (Author/DH)
Descriptors: Biology, College Science, Computer Simulation, Computer Software

Ruiz, A. Fernandez; And Others – Journal of Biological Education, 1989
Presented is a simulation program for Apple II computer which assays the effects of a series of variables on bacterial growth and interactions between microbial populations. Results of evaluation of the program with students are summarized. (CW)
Descriptors: Biology, Computer Simulation, Computer Software, Computer Uses in Education

Duhrkopf, Richard, Ed. – American Biology Teacher, 1991
A computer program that simulates the random evolution of a metabolic pathway is given. The program shows that natural selection preserves favorable traits if they occur in a specific sequence. (KR)
Descriptors: Biology, Computer Assisted Instruction, Computer Simulation, Computer Uses in Education

Costanza, Robert – BioScience, 1987
Describes a new software package for the Apple Macintosh computer which can be used to create elaborate simulation models in a fraction of the time usually required without using a programming language. Illustrates the use of the software which relates to water usage. (TW)
Descriptors: Biology, College Science, Computer Graphics, Computer Oriented Programs

Calver, M. C.; And Others – Journal of Biological Education, 1990
The assumptions common to all capture-recapture models for estimating population size are reviewed. A simulation using either a playing board, counters, and dice or computers is described. Classroom implications of using the board game are discussed. (KR)
Descriptors: Biology, College Science, Computer Assisted Instruction, Computer Simulation