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| Mathematics in School | 2 |
| School Science and Mathematics | 2 |
| Arithmetic Teacher | 1 |
| Mathematics Teacher | 1 |
| Mathematics and Computer… | 1 |
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| Bateman, D. | 1 |
| Bright, George W. | 1 |
| Buckhiester, Philip G. | 1 |
| Ehrlich, Amos | 1 |
| Gimmestad, Beverly | 1 |
| Hart, Derek | 1 |
| Lamb, John, Jr. | 1 |
| Meyer, Ruth A. | 1 |
| Riley, James E. | 1 |
| Roberts, Tony | 1 |
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| Computer Programs | 8 |
| Journal Articles | 7 |
| Guides - Classroom - Teacher | 5 |
| Reports - Descriptive | 3 |
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| Practitioners | 4 |
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Peer reviewedEhrlich, Amos – Mathematics and Computer Education, 1986
Three computer programs are listed for finding binomial probabilities. Other applications and variations are discussed. (MNS)
Descriptors: Computer Software, Enrichment Activities, Mathematical Enrichment, Mathematics Instruction
Peer reviewedMeyer, Ruth A.; Riley, James E. – School Science and Mathematics, 1989
Presents a method for using matrix algebra and computers to encode and decode secret messages. Provides examples of coding procedures, a short review of matrix multiplication, and a BASIC program for use with secret messages containing up to 1000 numbers. (RT)
Descriptors: Algebra, Computer Software, Computer Uses in Education, Mathematical Enrichment
Peer reviewedBuckhiester, Philip G. – Mathematics Teacher, 1994
Discusses a problem involving probability and uncertainty that students can investigate experimentally or theoretically and transforms the problem to a two-player game so that students can be introduced to some fundamental concepts of decision making. Includes computer programs used to analyze the problems. (MKR)
Descriptors: Computer Software, Decision Making, Games, Mathematical Enrichment
Peer reviewedBright, George W. – Arithmetic Teacher, 1989
Discussed are the use of probability simulations in a mathematics classroom. Computer simulations using regular dice and special dice are described. Sample programs used to generate 100 rolls of a pair of dice in BASIC and Logo languages are provided. (YP)
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Mathematical Enrichment
Peer reviewedLamb, John, Jr. – School Science and Mathematics, 1989
Describes several phenomena in which interesting properties of numbers are demonstrated. Includes discussions of amicable, perfect, and sociable numbers. Presents computer programs for conducting a number chain search. (RT)
Descriptors: Computer Software, Computer Uses in Education, Mathematical Enrichment, Mathematics
Peer reviewedBateman, D. – Mathematics in School, 1988
Describes a process of mathematical investigation involving generalized Fibonacci sequences. Provides the derivation using expressions, BASIC programs, and numerical verification. (YP)
Descriptors: Computation, Computer Assisted Instruction, Computer Software, Computer Uses in Education
Gimmestad, Beverly; And Others – 1988
This is a collection of Pascal programs that were developed for a 1986 National Science Foundation-sponsored high school teachers' summer workshop. The programs can be used as a means of extending or enriching textbook material in either high school mathematics or Pascal courses. Some suggested uses are: (1) teacher demonstrations in mathematics…
Descriptors: Computer Graphics, Computer Software, High Schools, Mathematical Applications
Peer reviewedHart, Derek; Roberts, Tony – Mathematics in School, 1989
This paper describes a computer simulation of Buffon's needle problem. The problem considers the probability that a needle will cross a line when the needle is thrown in a random way onto the parallel lines a certain distance apart. The paper provides the algorithm and computer program. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Software, Computer Uses in Education


