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Haigh, William E. – School Science and Mathematics, 1989
Provides examples of such statistical graphs as line, bar, picture and pie. Suggests uses of Logo Turtle Graphics in graph construction. Includes several program procedures for creating designs with the computer. (RT)
Descriptors: Computer Graphics, Computer Uses in Education, Computers, Experiential Learning
Peer reviewed Peer reviewed
O'Brien, James F. – Journal of College Science Teaching, 1989
Describes laboratory-oriented software programs that are short, time-saving, eliminate computational errors, and not found in public domain courseware. Program availability for IBM and Apple microcomputers is included. (RT)
Descriptors: Chemistry, College Science, Computation, Computer Software
Peer reviewed Peer reviewed
Pizarro, Antonio – Journal of Computers in Mathematics and Science Teaching, 1988
Explains the use of the 3-dimensional analytic geometry method to find values for a field geology problem. Gives a description of the mathematical theory for this method which can be applied to data obtained by drilling as well as open surfaces, and a computer program. (RT)
Descriptors: Algorithms, Analytic Geometry, College Science, Computation
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Martin, Kathleen – School Science and Mathematics, 1989
Describes an activity which uses the computer to produce an environment that encourages an inductive reasoning approach to ratio and proportion through a billiard ball simulation. Provides examples of graphs and bouncing ball data. (RT)
Descriptors: Computer Simulation, Computer Uses in Education, Computers, Experiential Learning
Peer reviewed Peer reviewed
Pizarro, Antonio – Journal of Computers in Mathematics and Science Teaching, 1988
Presents a computer program which prints out a calendar corresponding to any year A.D. and states the objectives for such a program. Shows an example of a sample run. (RT)
Descriptors: Computer Graphics, Computer Literacy, Computer Oriented Programs, Computer Software
Peer reviewed Peer reviewed
Niess, Margaret L. – Journal of Computers in Mathematics and Science Teaching, 1988
Considers activities that use LOGO to slide, turn, and flip the "turtle." Uses non-LOGO tools such as cutouts, pattern blocks, and tangrams to enhance the motion work. Provides examples and programs with explanations. (MVL)
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Computers
Peer reviewed Peer reviewed
Thompson, H. Bradford – Journal of Computers in Mathematics and Science Teaching, 1988
Provides a method to use superscripts and subscripts on the screen by using graphics screen modes. Gives two methods and provides a listing of a sample BASIC program. (MVL)
Descriptors: Authoring Aids (Programing), Chemistry, Computer Graphics, Computer Oriented Programs
Minnesota Educational Computing Corp., Minneapolis. – 1995
This educational simulation is designed to develop planning, decision-making, problem-solving, and writing skills to teach students about U.S. history and geography as they travel the Oregon, California, and Mormon trails as emigrants. The manual is divided into two parts. Part 1, "Product Instructions," contains: (1) "The Product…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Computers, Decision Making