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Shilgalis, Thomas W. – Mathematics Teacher, 1989
Discusses a calculation method to approximate pi. Describes how to get an approximation to the circumscribed and inscribed perimeters of regular polygons of n sides. Presents the computer program and result of the approximation. (YP)
Descriptors: College Mathematics, Computation, Computer Software, Geometric Concepts

King, James – Journal of Computers in Mathematics and Science Teaching, 1988
Explores the production of shadows for drawings using the LOGO computer language and Affine Geometry. Explains the methodology of the shadowing and lists the Affine Turtle procedures. Provides for different versions of LOGO. (MVL)
Descriptors: College Mathematics, Computer Graphics, Computer Oriented Programs, Computer Uses in Education

Kenney, Margaret J.; Bezuszka, Stanley J. – Mathematics Teacher, 1993
Focuses on the place of discrete mathematics in the grades 9-12 mathematics curriculum and discusses how the topic of recursion should be taught. Presents several examples of recursion involving LOGO, spreadsheets, sequences, Pascal's triangle, and the Tower of Hanoi to illustrate its teaching. (MDH)
Descriptors: Algebra, Computer Assisted Instruction, Geometry, High Schools

Aslan, Farhad,; And Others – School Science and Mathematics, 1992
Presents the Morris Loe Angle Trisection Approximation Method to introduce students to areas of mathematics where approximations are used when exact answers are difficult or impossible to obtain. Examines the accuracy of the method using the laws of sines and cosines and a BASIC computer program that is provided. (MDH)
Descriptors: Enrichment Activities, Estimation (Mathematics), Geometric Constructions, Geometry

Muscat, Jean-Paul – Mathematics in School, 1992
Explores the close relationship between pattern formation and traditional geometry using the LOGO programing language with the specific example of joining squares, corner to corner, to form a closed ring. Includes the LOGO programs utilized, as well as color illustrations of the interesting and eye-catching patterns generated. (JJK)
Descriptors: Geometric Concepts, Geometry, Instructional Materials, Learning Activities

Zaskis, Rina; Leron, Uri – Educational Studies in Mathematics, 1991
The LOGO subroutine turtle geometry and Euclidean geometry are compared with respect to their treatment of similarity and difference of plane figures. The problem and its proposed solution of introducing a FLIP operation are viewed briefly from the perspectives of mathematics, computer science, and education. (MDH)
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Software Development, Geometry
Pereira, Peter – 1985
Some mathematics educators feel that too little geometry is taught in elementary schools. This may have serious effects as many students arrive in the traditional high school geometry course without essential backgrounds in informal geometry. The result of this lack of preparation is often lower scores on standardized tests. In this situation,…
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Elementary School Mathematics

Orton, Robert E. – Journal of Computers in Mathematics and Science Teaching, 1990
Described is a short program for teaching and learning about geometric transformations. The integration of geometry problem solving and BASIC programing is discussed. Applications of computer graphics are illustrated. (CW)
Descriptors: Computation, Computer Graphics, Computer Uses in Education, Educational Technology

Thomas, David A. – Journal of Computers in Mathematics and Science Teaching, 1989
Discusses dimensionality in Euclidean geometry. Presents methods to produce fractals using LOGO. Uses the idea of self-similarity. Included are program listings and suggested extension activities. (MVL)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Uses in Education, Fractals

Niess, Margaret L. – Journal of Computers in Mathematics and Science Teaching, 1988
Considers activities that use LOGO to slide, turn, and flip the "turtle." Uses non-LOGO tools such as cutouts, pattern blocks, and tangrams to enhance the motion work. Provides examples and programs with explanations. (MVL)
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Computers

Mandell, Alan – Journal of Computers in Mathematics and Science Teaching, 1989
Provides a software program for determining PI to the 15th place after the decimal. Explores the history of determining the value of PI from Archimedes to present computer methods. Investigates Wallis's, Liebniz's, and Buffon's methods. Written for Tandy GW-BASIC (IBM compatible) with 384K. Suggestions for Apple II's are given. (MVL)
Descriptors: Computer Oriented Programs, Computer Software, Computer Uses in Education, Courseware
Corbosiero, Louis J., Jr. – 1986
This document provides activities that teach seventh grade geometric concepts by using the LOGO programming language. The entire package consists of the printed text and an accompanying diskette which is integral to the program. The package contains 17 lessons; all but two of the activities contain a pre-activity reading, a pre-activity written…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Courseware, Geometric Concepts

Filimonov, Rossen; Kreith, Kurt – Journal of Computers in Mathematics and Science Teaching, 1992
Describes the Plane Geometry System computer software developed at the Educational Computer Systems laboratory in Sofia, Bulgaria. The system enables students to use the concept of "algorithm" to correspond to the process of "deductive proof" in the development of plane geometry. Provides an example of the software's capability…
Descriptors: Abstract Reasoning, Algorithms, Computer Assisted Instruction, Computer Software Development