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Richbart, Lynn; Richbart, Carolyn – Arithmetic Teacher, 1992
Discusses ways to simulate a probability problem of interest to middle school students in which students calculate the average number of packets of trading cards purchased to obtain a complete set of cards. Simulations utilize a spinner, a table of random numbers, and a computer. Includes the BASIC program utilized in the simulation. (MDH)
Descriptors: Experiments, Intermediate Grades, Mathematical Applications, Mathematical Models
Thissen, David; And Others – 1984
This report documents a computer program for simulation evaluation of item response theory (IRT) ability estimators. This Honeywell DPS version is a very slight modification of the program originally developed in FORTRAN-77 on a DEC VAX 11/780. The model of the world simulated by the program involves a unidimensional test in which the probability…
Descriptors: Academic Ability, Computer Simulation, Computer Software, Estimation (Mathematics)
Lansford, Notie H., Jr.; Jones, Lonnie L. – 1988
A reduction in agricultural activity in a rural farming community will result in reduced activity in almost every sector of the local economy. The result may be measured in loss of employment and income. This report provides a method to estimate such economic impacts with a minimum of data collection and manipulation. Most of the input data…
Descriptors: Agricultural Production, Computer Simulation, Employment Projections, Income
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Nemirovsky, Ricardo; Tinker, Robert – Journal of Computers in Mathematics and Science Teaching, 1993
Describes software, hardware, and devices that were designed to provide students with an environment to experiment with basic ideas of mechanics, including nonlinear dynamics. Examines the behavior of a Lorenzian water wheel by comparing experimental data with theoretical results obtained from computer-based sensors. (MDH)
Descriptors: Chaos Theory, Computer Assisted Instruction, Computer Simulation, Computer Software
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Wood, Eric – Mathematics Teacher, 1992
This article discusses the analysis of a decision-making process faced by contestants on the television game show "The Price is Right". The included analyses of the original and related problems concern pattern searching, inductive reasoning, quadratic functions, and graphing. Computer simulation programs in BASIC and tables of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Learning Activities, Mathematical Applications