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Kimberling, Clark – Mathematics Teacher, 1985
Discusses Newton's method for approximating the roots of functions, indicating that students who program in BASIC can learn and appreciate the method by writing their own programs. Includes a hypothetical dialogue between teacher and student about the topic; sample program listings; and problems assigned to students who have written programs. (JN)
Descriptors: Computer Software, Functions (Mathematics), Mathematics Education, Mathematics Instruction
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Ehrlich, Amos – Mathematics and Computer Education, 1986
Three computer programs are listed for finding binomial probabilities. Other applications and variations are discussed. (MNS)
Descriptors: Computer Software, Enrichment Activities, Mathematical Enrichment, Mathematics Instruction
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Stover, Donald W. – Mathematics Teacher, 1994
Graphs equations in two variables using a BASIC screen-sweep program that generates solutions to equations by applying the intermediate value theorem. Provides suggestions for investigations that result in graphs of a butterfly, the Cheshire cat, the Trisectrix of Catalna, E. T. waving goodbye, a praying mantis, and others. (MDH)
Descriptors: Algebra, Computer Assisted Instruction, Graphs, High Schools
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Meyer, Ruth A.; Riley, James E. – School Science and Mathematics, 1989
Presents a method for using matrix algebra and computers to encode and decode secret messages. Provides examples of coding procedures, a short review of matrix multiplication, and a BASIC program for use with secret messages containing up to 1000 numbers. (RT)
Descriptors: Algebra, Computer Software, Computer Uses in Education, Mathematical Enrichment
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Haigh, William E. – School Science and Mathematics, 1989
Provides examples of such statistical graphs as line, bar, picture and pie. Suggests uses of Logo Turtle Graphics in graph construction. Includes several program procedures for creating designs with the computer. (RT)
Descriptors: Computer Graphics, Computer Uses in Education, Computers, Experiential Learning
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Lamb, John, Jr. – School Science and Mathematics, 1989
Describes several phenomena in which interesting properties of numbers are demonstrated. Includes discussions of amicable, perfect, and sociable numbers. Presents computer programs for conducting a number chain search. (RT)
Descriptors: Computer Software, Computer Uses in Education, Mathematical Enrichment, Mathematics
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Day, Roger P. – Mathematics Teacher, 1993
Explores alternative strategies to solve algebraic equations that do not lend themselves to traditional methods. Examines one nontraditional equation by a graphical approach using a graphing utility and by a numerical approach using spreadsheets. Discusses new basic skills for algebra utilizing technology. Provides a computer program to solve…
Descriptors: Algebra, Equations (Mathematics), Graphs, High Schools
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Blubaugh, William L. – School Science and Mathematics, 1993
Describes examples of student-centered activities for exploring mathematical induction using BASIC programs or spreadsheets. Discusses the advantages of using this medium to teach the concept and provides computer programs for the activities. (MDH)
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Discovery Learning, High Schools
National Council of Teachers of Mathematics, Inc., Reston, VA. – 1988
This publication is composed of documentation material and a user's guide for the software used in this course. The materials in this book are extracted from an introductory college mathematics course designed to prepare high school students who have completed Algebra 2 for the variety of mathematics courses encountered in college. The principal…
Descriptors: Computer Oriented Programs, Computer Software, Computer Uses in Education, Courseware
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Niess, Margaret L. – Journal of Computers in Mathematics and Science Teaching, 1988
Considers activities that use LOGO to slide, turn, and flip the "turtle." Uses non-LOGO tools such as cutouts, pattern blocks, and tangrams to enhance the motion work. Provides examples and programs with explanations. (MVL)
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Computers
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Kemp, Jean A. – Journal of Computers in Mathematics and Science Teaching, 1988
States the objectives and implementation procedures for this teacher-directed or individualized learning discovery unit. Describes the value of the program and additional activities that can be included. Shows a copy of the program. (RT)
Descriptors: College Mathematics, Computer Uses in Education, Decision Making, Discovery Learning
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Ecker, Michael W. – Journal of Computers in Mathematics and Science Teaching, 1988
Describes three games that one can play with or without a computer involving arithmetic, strategy, and problem solving techniques. Lists an abbreviated program for BASIC. Provides information on availability of the variable number game and the ARITHMETICULATOR which does calculations of large numbers and runs on IBM PCs. (RT)
Descriptors: Arithmetic, Computer Uses in Education, Educational Games, Elementary School Mathematics
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Zehavi, Nurit – Journal of Computers in Mathematics and Science Teaching, 1988
Describes the processes involved in leading students from the basics of MaxMix courseware to the final investigation. Discusses a mathematical game, number and graphic tasks included in the package, along with invoking meaningful interaction and integration into classroom mathematics. (RT)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Software
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Weller, Herman G.; Johnson, Vivian – Journal of Computers in Mathematics and Science Teaching, 1992
Describes a unit for teaching exponential change in a noncalculus physics course by having students write recursive procedures in LOGO to graphically represent linear and exponential change. Summarizes the experience of implementing the unit in a segment on radioactive decay. Modifications to the unit are suggested for teaching exponential change…
Descriptors: Cognitive Development, Computer Uses in Education, Curriculum Evaluation, Exponents (Mathematics)
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Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1988
Discusses the use of Logo tools, spinners, dice, and coins for creating and understanding probability. Gives procedures for devising a spinner board and other necessary functions for performing the activity. Presents ideas for extending the experiment. (RT)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Elementary School Mathematics