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Muscat, Jean-Paul – Mathematics in School, 1992
Explores the close relationship between pattern formation and traditional geometry using the LOGO programing language with the specific example of joining squares, corner to corner, to form a closed ring. Includes the LOGO programs utilized, as well as color illustrations of the interesting and eye-catching patterns generated. (JJK)
Descriptors: Geometric Concepts, Geometry, Instructional Materials, Learning Activities

Clason, Robert G. – Journal of Computers in Mathematics and Science Teaching, 1991
A mult tile is a set of polygons each of which can be dissected into smaller polygons similar to the original set of polygons. Using a recursive LOGO method that requires solutions to various geometry and trigonometry problems, dissections of mult tiles are carried out repeatedly to produce tile patterns. (MDH)
Descriptors: Computer Assisted Instruction, Discovery Processes, Geometry, Mathematical Enrichment

Clason, Robert G. – Journal of Computers in Mathematics and Science Teaching, 1991
Described is a recursive LOGO method for dissecting polygons into congruent parts (rep tiles) similar to the original polygon, thereby producing unexpected patterns. A list of descriptions for such dissections is included along with suggestions for modifications that allow extended student explorations into tile patterns. (JJK)
Descriptors: Computer Assisted Instruction, Elementary School Mathematics, Elementary Secondary Education, Geometric Concepts

Lamb, John, Jr.; Aslan, Farhad – Mathematics and Computer Education, 1991
Examined are the three regular tessellations and derived semiregular tessellations whose regular polygons meet at common vertices. Included are BASIC computer program listings that explore the various combinations of regular polygons that can form regular or semiregular tessellations. (JJK)
Descriptors: College Mathematics, Computer Assisted Instruction, Geometric Concepts, Higher Education

Wood, Eric – Mathematics Teacher, 1992
This article discusses the analysis of a decision-making process faced by contestants on the television game show "The Price is Right". The included analyses of the original and related problems concern pattern searching, inductive reasoning, quadratic functions, and graphing. Computer simulation programs in BASIC and tables of…
Descriptors: Computer Assisted Instruction, Computer Simulation, Learning Activities, Mathematical Applications

Flores, Alfinio – Mathematics Teacher, 1993
Describes two activities to introduce or extend the concept of the natural number e. Students conduct a lottery using either a table of random numbers or a computer simulation to link experimental probability results to the theoretical probability and to the number e. (MDH)
Descriptors: Computer Assisted Instruction, Computer Simulation, Concept Formation, Enrichment Activities

Miller, William A. – Mathematics Teacher, 1991
Provided is a teacher's guide for a problem-solving activity that establishes a link between number patterns and geometry by focusing on the development of recurrence relations established when generating central polygonal numbers. Reproducible worksheets and a 3.0 BASIC program for the activity are given. (MDH)
Descriptors: Algebra, Cooperative Learning, Discovery Learning, Enrichment Activities