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Wigley, Neil M. – Creative Computing, 1984
Discusses a computer calculus game which follows the path of a parabola in stepwise progression. The educational value of the game is a simple example of nonlinearity, a subject which is just beginning to earn some attention in the mathematical community. The Applesoft program listing is included. (JN)
Descriptors: Calculus, College Mathematics, Computer Software, High Schools
Peer reviewed Peer reviewed
Egnatoff, William J. – Journal of Computers in Mathematics and Science Teaching, 1991
Fractal geometry is introduced through examples of computational exploration of coastlines, self-similar curves, random walks, and population growth. These explorations, which include the construction of algorithms and the subsequent development and application of simple computer programs, lend themselves to self-directed study and advanced…
Descriptors: Computer Assisted Instruction, Geometric Concepts, Mathematical Enrichment, Mathematics Education
Peer reviewed Peer reviewed
Grady, M. Tim; Brumbaugh, Doug – Journal of Computers in Mathematics and Science Teaching, 1988
Explores the use of computers for teaching mathematical models of transposition ciphers. Illustrates the ideas, includes activities and extensions, provides a mathematical model and includes computer programs to implement these topics. (MVL)
Descriptors: Algorithms, Cryptography, Instructional Materials, Integrated Activities
Peer reviewed Peer reviewed
Meyer, Ruth A.; Riley, James E. – School Science and Mathematics, 1989
Presents a method for using matrix algebra and computers to encode and decode secret messages. Provides examples of coding procedures, a short review of matrix multiplication, and a BASIC program for use with secret messages containing up to 1000 numbers. (RT)
Descriptors: Algebra, Computer Software, Computer Uses in Education, Mathematical Enrichment
Peer reviewed Peer reviewed
Haigh, William E. – School Science and Mathematics, 1989
Provides examples of such statistical graphs as line, bar, picture and pie. Suggests uses of Logo Turtle Graphics in graph construction. Includes several program procedures for creating designs with the computer. (RT)
Descriptors: Computer Graphics, Computer Uses in Education, Computers, Experiential Learning
Peer reviewed Peer reviewed
Rudolph, William B.; Tvrdik, Debra – School Science and Mathematics, 1991
Described is a strategy that allows students to experiment with probability without applying formulas to solve problems. Students are able to intuitively develop concepts of probability before formal definitions and properties. Sample problems are included along with BASIC programs for some of the problems. (KR)
Descriptors: Algebra, Computer Software, Learning Activities, Mathematics Education
Peer reviewed Peer reviewed
Pagni, David – School Science and Mathematics, 1988
Presents 12 problems for students to investigate the relationships involving properties of numbers by using BASIC language. (YP)
Descriptors: Computer Assisted Instruction, Mathematics, Mathematics Materials, Mathematics Tests
Peer reviewed Peer reviewed
Kolodiy, George Oleh – Journal of Computers in Mathematics and Science Teaching, 1991
Described is a LOGO computer program that enables students to investigate the relationship between a digital number and the resistance in a variable resistor used to generate that number. Likewise, actual temperature readings and the corresponding resistance within a thermistor can be used for data gathering and subsequent analysis. (JJK)
Descriptors: Computer Assisted Instruction, Mathematics Education, Measurement Equipment, Programing
Peer reviewed Peer reviewed
Lamb, John, Jr. – School Science and Mathematics, 1989
Describes several phenomena in which interesting properties of numbers are demonstrated. Includes discussions of amicable, perfect, and sociable numbers. Presents computer programs for conducting a number chain search. (RT)
Descriptors: Computer Software, Computer Uses in Education, Mathematical Enrichment, Mathematics
Peer reviewed Peer reviewed
Zaskis, Rina; Leron, Uri – Educational Studies in Mathematics, 1991
The LOGO subroutine turtle geometry and Euclidean geometry are compared with respect to their treatment of similarity and difference of plane figures. The problem and its proposed solution of introducing a FLIP operation are viewed briefly from the perspectives of mathematics, computer science, and education. (MDH)
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Software Development, Geometry
Peer reviewed Peer reviewed
Mathews, John H. – Journal of Computers in Mathematics and Science Teaching, 1989
Illustrates how muMATH can be used for manipulating abstract differentiation rules, optimization, implicit differentiation, related rules, and verifying the chain rule. (MVL)
Descriptors: Calculus, Computer Graphics, Computer Software, Computer Uses in Education
Peer reviewed Peer reviewed
Clason, Robert G. – Journal of Computers in Mathematics and Science Teaching, 1991
A mult tile is a set of polygons each of which can be dissected into smaller polygons similar to the original set of polygons. Using a recursive LOGO method that requires solutions to various geometry and trigonometry problems, dissections of mult tiles are carried out repeatedly to produce tile patterns. (MDH)
Descriptors: Computer Assisted Instruction, Discovery Processes, Geometry, Mathematical Enrichment
Peer reviewed Peer reviewed
Esty, Warren W. – Mathematics Teacher, 1991
In polar coordinates, the intersection of the graphs of two functions, f(x) and g(x), does not always correspond to the solutions of the equation f(x) = g(x). Presented are examples to illustrate this concept, proofs demonstrating why this is true, and a computer program to simultaneously plot polar coordinate graphs. (MDH)
Descriptors: Analytic Geometry, Computer Assisted Instruction, Computer Graphics, Equations (Mathematics)
Peer reviewed Peer reviewed
Mathews, John H. – Journal of Computers in Mathematics and Science Teaching, 1988
Notes muMATH is a powerful computer algebra systems assistant for performing symbol manipulation in algebra and calculus. Provides several examples and program listings for calculus tutoring, differentiation drill problems, and integration drill problems. (MVL)
Descriptors: Algebra, Calculus, College Mathematics, Computer Oriented Programs
Peer reviewed Peer reviewed
Blubaugh, William L. – School Science and Mathematics, 1993
Describes examples of student-centered activities for exploring mathematical induction using BASIC programs or spreadsheets. Discusses the advantages of using this medium to teach the concept and provides computer programs for the activities. (MDH)
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Discovery Learning, High Schools
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