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Mandell, Alan; Lucking, Robert – Journal of Computers in Mathematics and Science Teaching, 1988
Discusses artificial intelligence, its definitions, and potential applications. Provides listings of Logo and BASIC versions for programs along with REM statements needed to make modifications for use with Apple computers. (RT)
Descriptors: Artificial Intelligence, Computer Literacy, Computer Oriented Programs, Computer Science
Moulton, Peter – 1986
Designed for use by computer programming teachers, this booklet presents the concepts of structured programming and provides examples of how to implement this methodology, which provides a systematic way of organizing programs so that even large and complex programs are easier to understand and modify than unstructured programs. After a brief…
Descriptors: Computer Science Education, Computer Software, Microcomputers, Programers
Mattson, Merry B. – Classroom Computer Learning, 1984
Suggests having students design a football field (looking at it from above) as the final project of a unit on computer graphics. Includes listings for 13 short Applesoft programs (involving LO- and HI-RES graphics) which students can use in making the field. Advanced students can use the animation techniques. (JN)
Descriptors: Computer Graphics, Computer Science Education, Computer Software, Intermediate Grades
Barnes, James L.; Windham, Billy L. – 1985
This publication, one of a series of instructional manuals for industrial arts education, is designed to assist teachers as they plan and implement new courses to create environments that integrate classroom learning with students' real life experiences. The material is organized in seven instructional units. Each unit consists of objectives, key…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Science Education, Computer Software
Rossa, Dean – Computer Science Education, 1991
Presents eight points to emphasize when teaching the concept of place value. Contends that converting numbers from one base to another helps students understand the concept of place value and the importance of context in establishing meaning. Provides a BASIC computer program to make conversions. (MDH)
Descriptors: Computer Assisted Instruction, Computer Science Education, Concept Formation, Context Effect

Myers, Roy E.; Schneider, David I. – Journal of Computers in Mathematics and Science Teaching, 1987
Details the features of BASIC used in mathematics programming and provides the information needed to translate between the Apple II and IBM PC computers. Discusses inputing a user-defined function, setting scroll windows, displaying subscripts and exponents, variable names, mathematical characters and special symbols. (TW)
Descriptors: College Science, Computer Oriented Programs, Computer Science, Higher Education
Denenberg, Stewart A. – Journal of Computer Science Education, 1993
Proposes using computer programing teaching problem solving. Describes the problem-solving technique of Top-Down Design, discusses its application to LOGO, and provides examples of programs using LOGO. (MDH)
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Oriented Programs, Computer Science Education
Hawaii State Dept. of Education, Honolulu. Office of Instructional Services. – 1986
This guide is designed to provide teachers with guidelines and suggested activities for teaching a one-semester advanced programming course--BASIC Programming II--for the ninth through twelfth grades. Although primarily oriented toward mathematics, the guide does offer sample applications in business that also address the needs of students with a…
Descriptors: Business Education, Classification, Computer Graphics, Computer Literacy