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Peer reviewedCibes, Margaret – Mathematics Teacher, 1990
Provided are three program listings which may be used to illustrate this fractal figure. Extensions of these algorithms and their use in the study of chaos and fractals are suggested. (CW)
Descriptors: Chaos Theory, Computer Simulation, Computer Uses in Education, Fractals
Peer reviewedMathews, John H. – Journal of Computers in Mathematics and Science Teaching, 1989
Illustrates how muMATH can be used for manipulating abstract differentiation rules, optimization, implicit differentiation, related rules, and verifying the chain rule. (MVL)
Descriptors: Calculus, Computer Graphics, Computer Software, Computer Uses in Education
Peer reviewedThompson, H. Bradford – Journal of Computers in Mathematics and Science Teaching, 1992
This report includes the framework, the experiences, the benefits, student attitude survey results, typical computer screen output, and BASIC program listings for PROBLEM, a general computer system for homework management in a time-sharing environment that can handle any exercise in which students must calculate numerical results from numerical…
Descriptors: Computation, Computer Assisted Instruction, Computer Managed Instruction, Mathematical Applications
Peer reviewedParris, Richard – College Mathematics Journal, 1991
This article, which is organized around a single, well-known algorithm for root extraction, presents a way of incorporating dynamical systems into the teaching of mathematics. Included are sample exercises using complex numbers and the computer where students have the opportunity to do some analysis on this algorithm. (KR)
Descriptors: Algorithms, Chaos Theory, College Mathematics, Equations (Mathematics)
Peer reviewedLopez, Antonio M., Jr. – Mathematics and Computer Education, 1991
The programing language PROLOG is compared to LOGO in terms of its ability to handle mathematical ideas. This is demonstrated by using PROLOG in solving a geometric theorem and two lemmas. The listings of the computer programs used to solve the problems are included. (KR)
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Software, Geometric Concepts
Peer reviewedHart, Derek; Roberts, Tony – Mathematics in School, 1989
This paper describes a computer simulation of Buffon's needle problem. The problem considers the probability that a needle will cross a line when the needle is thrown in a random way onto the parallel lines a certain distance apart. The paper provides the algorithm and computer program. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Software, Computer Uses in Education
Eckert, Paul; And Others – 1989
The objective of this presentation is to focus on the use of a hand-held graphics calculator. The specific machine referred to in this monograph is the Casio fx-7000G, chosen because of its low cost, its large viewing screen, its versatility, and its simple operation. Sections include: (1) "Basic Operations with the Casio fx-7000G"; (2) "Graphical…
Descriptors: Algorithms, Computation, Computer Uses in Education, Educational Technology
Peer reviewedSchaefer, Paul – Journal of Computers in Mathematics and Science Teaching, 1989
Provides a program listing in True BASIC which constructs several kinds of matrices: (1) matrices with integral entries that have inverses that have integral entries; (2) matrices with integral entries that have inverses that are rational numbers with reasonable denominators; and (3) matrices with integral entries and prescribed integer…
Descriptors: Algebra, College Mathematics, Computer Oriented Programs, Computer Software
Peer reviewedSprows, David – Mathematics and Computer Education, 1989
A FORTRAN program is provided for use with computer projects for a course in number theory. Uses diminishing functions and the speed of the computer to quickly determine possible solutions to problems. (MVL)
Descriptors: College Mathematics, Computer Oriented Programs, Computer Uses in Education, Courseware
Peer reviewedAslan, Farhad; Duck, Howard – School Science and Mathematics, 1992
P-adic or g-adic sets are sets of elements formed by linear combinations of powers of p, a prime number, or g, a counting number, where the coefficients are whole numbers less than p or g. Discusses exercises illustrating basic numerical operations for p-adic and g-adic sets. Provides BASIC computer programs to verify the solutions. (MDH)
Descriptors: Addition, Algebra, Algorithms, College Mathematics
Peer reviewedNoone, E. T., Jr. – Arithmetic Teacher, 1991
Presented is an activity in which probability and percents are taught using a basketball computer simulation. Computer programs that replicate the free-throw accuracy of college and professional stars and allow students to compete with those stars are included. (KR)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Elementary Education
Peer reviewedHughes, Barnabas; And Others – Mathematics Teacher, 1991
Presented is a series of eight hands-on exercises using Apple II computer graphics to investigate the following characteristics of periodic functions: period, amplitude, horizontal shift, and vertical shift. Detailed teacher instructions and the accompanying computer program are included. (MDH)
Descriptors: Computer Assisted Instruction, Concept Formation, Functions (Mathematics), Learning Activities
Rossa, Dean – Computer Science Education, 1991
Presents eight points to emphasize when teaching the concept of place value. Contends that converting numbers from one base to another helps students understand the concept of place value and the importance of context in establishing meaning. Provides a BASIC computer program to make conversions. (MDH)
Descriptors: Computer Assisted Instruction, Computer Science Education, Concept Formation, Context Effect
Harvard Univ., Cambridge, MA. Graduate School of Education. – 1987
In this middle school mathematics unit two imaginary characters, Horatio and Portia, decide to make their fortune in Quincy Market (Boston, Massachusetts) running a Bull Market cart. In order to solve the problems that they encounter, they need to learn ratio and proportion, map reading, estimation, area and perimeter, population sampling, problem…
Descriptors: Area, Economics, Estimation (Mathematics), Map Skills
Peer reviewedBarton, Ray – Mathematics Teacher, 1990
Presented is an educational game called "The Chaos Game" which produces complicated fractal images. Two basic computer programs are included. The production of fractal images by the Sierpinski gasket and the Chaos Game programs is discussed. (CW)
Descriptors: Chaos Theory, Computer Graphics, Computer Uses in Education, Educational Games


