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Showing 61 to 75 of 182 results Save | Export
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Barton, Ray – Mathematics Teacher, 1990
Presented is an educational game called "The Chaos Game" which produces complicated fractal images. Two basic computer programs are included. The production of fractal images by the Sierpinski gasket and the Chaos Game programs is discussed. (CW)
Descriptors: Chaos Theory, Computer Graphics, Computer Uses in Education, Educational Games
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Nagarkatte, Umesh P.; Nagarkatte, Shailaja U. – Mathematics and Computer Education, 1989
Identifies and proves two theorems related to expressing rational numbers in decimal form for any natural base m>1. Includes two BASIC computer programs with sample runs. (MVL)
Descriptors: College Mathematics, Computer Oriented Programs, Computer Software, Computer Uses in Education
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Ramamurthi, V. S. – Journal of Computers in Mathematics and Science Teaching, 1989
Explains graphing functions when using LOTUS 1-2-3. Provides examples and explains keystroke entries needed to make the graphs. Notes up to six functions can be displayed on the same set of axes. (MVL)
Descriptors: Calculus, Computer Graphics, Computer Software, Computer Uses in Education
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Nievergelt, Yves – College Mathematics Journal, 1991
Presented are exercises that demonstrate the application of standard concepts in the design of algorithms for plotting certain fractals. The exercises can be used in any course that explains the concepts of bounded or unbounded planar sets and may serve as an application in a course on complex analysis. (KR)
Descriptors: Chaos Theory, College Mathematics, Fractals, Graphing Calculators
King, James M.; And Others – 1985
The materials described here represent the conversion of a highly popular student workbook "Sets, Probability and Statistics: The Mathematics of Life Insurance" into a computer program. The program is designed to familiarize students with the concepts of sets, probability, and statistics, and to provide practice using real life examples. It also…
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Courseware, Death
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Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1988
Illustrates the exploration of random and chance events with a microcomputer. Demonstrates this principle using turtle graphics, coin flips, and die rolls in a student exercise involving distance and direction on a number line. Includes the necessary LOGO programming statements to use this method. (CW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Courseware
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Thomas, David A. – Journal of Computers in Mathematics and Science Teaching, 1989
Discusses dimensionality in Euclidean geometry. Presents methods to produce fractals using LOGO. Uses the idea of self-similarity. Included are program listings and suggested extension activities. (MVL)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Uses in Education, Fractals
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Braverman, Harvey – Mathematics and Computer Education, 1989
Presents a program for the Apple II computer that teachers can use for exam questions and homework assignments. Prints out all cubic polynomials whose roots, maximum and minimum points, and points of inflection are all integers. (MVL)
Descriptors: College Mathematics, Computer Graphics, Computer Oriented Programs, Computer Uses in Education
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Bannon, Thomas J. – Mathematics Teacher, 1991
Discussed are several different transformations based on the generation of fractals including self-similar designs, the chaos game, the koch curve, and the Sierpinski Triangle. Three computer programs which illustrate these concepts are provided. (CW)
Descriptors: Chaos Theory, Computer Assisted Instruction, Computer Software, Fractals
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Kemp, Jean A. – Journal of Computers in Mathematics and Science Teaching, 1988
States the objectives and implementation procedures for this teacher-directed or individualized learning discovery unit. Describes the value of the program and additional activities that can be included. Shows a copy of the program. (RT)
Descriptors: College Mathematics, Computer Uses in Education, Decision Making, Discovery Learning
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Mandell, Alan – Journal of Computers in Mathematics and Science Teaching, 1989
Provides a software program for determining PI to the 15th place after the decimal. Explores the history of determining the value of PI from Archimedes to present computer methods. Investigates Wallis's, Liebniz's, and Buffon's methods. Written for Tandy GW-BASIC (IBM compatible) with 384K. Suggestions for Apple II's are given. (MVL)
Descriptors: Computer Oriented Programs, Computer Software, Computer Uses in Education, Courseware
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Flores, Alfinio – Mathematics Teacher, 1993
Describes two activities to introduce or extend the concept of the natural number e. Students conduct a lottery using either a table of random numbers or a computer simulation to link experimental probability results to the theoretical probability and to the number e. (MDH)
Descriptors: Computer Assisted Instruction, Computer Simulation, Concept Formation, Enrichment Activities
Swetz, Frank, Ed.; Hartzler, J. S., Ed. – 1991
Over the past 10 years, national conferences and committees investigating the state of American mathematics education have advocated an increased emphasis on problem solving and mathematical modeling situations in the secondary school curriculum. However, little effort has been made to prepare secondary school teachers to use mathematical modeling…
Descriptors: Algebra, Enrichment Activities, Mathematical Applications, Mathematical Enrichment
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Bright, George W. – Arithmetic Teacher, 1989
Discussed are the use of probability simulations in a mathematics classroom. Computer simulations using regular dice and special dice are described. Sample programs used to generate 100 rolls of a pair of dice in BASIC and Logo languages are provided. (YP)
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Mathematical Enrichment
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Aslan, Farhad,; And Others – School Science and Mathematics, 1992
Presents the Morris Loe Angle Trisection Approximation Method to introduce students to areas of mathematics where approximations are used when exact answers are difficult or impossible to obtain. Examines the accuracy of the method using the laws of sines and cosines and a BASIC computer program that is provided. (MDH)
Descriptors: Enrichment Activities, Estimation (Mathematics), Geometric Constructions, Geometry
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