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Allsop, Yasemin – Online Submission, 2011
The use of computer games on mobile devices in schools for learning is still relatively new and is constantly evolving. The successful integration of this emerging technology into education requires a longitudinal study into how they are being perceived by learners and teachers. Finding out what works well with children in the terms of technology…
Descriptors: Concept Mapping, Student Attitudes, Educational Games, Learning Experience
Lescure, Susan D. – 2000
The purpose of this case study was to identify the factors that led to the formation of the George J. Mitchell Elementary School Library Media Center (Little Egg Harbor Township, New Jersey), and to give local historical reference to the community about the library services offered. Data were collected through literature, face-to-face interviews,…
Descriptors: Elementary Education, Elementary Schools, Learning Resources Centers, Library Development
Thrash, Blanche Carter – 1992
The purpose of this study was to investigate the services provided by elementary and middle school media centers to support whole language instruction, and to determine how the media program contributes to the goals, resources, and teaching strategies of the whole language movement. The population for the study included all 81 elementary and 15…
Descriptors: Educational Media, Elementary Education, Junior High Schools, Learning Resources Centers
Hampton, Karen – 1993
The purpose of this study was: (1) to examine the opinions of a selected group of public and private high school students regarding their perceptions of the level of accessibility to their school libraries (accessibility defined as times when students think they were allowed to be in the library); (2) to determine whether or not students feel the…
Descriptors: Access to Information, Comparative Analysis, High Schools, Learning Resources Centers