Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 1 |
Descriptor
Publication Type
Guides - Classroom - Learner | 3 |
Journal Articles | 3 |
Guides - Classroom - Teacher | 1 |
Education Level
Higher Education | 1 |
Audience
Students | 2 |
Practitioners | 1 |
Teachers | 1 |
Location
China | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Jie, Zou – Online Submission, 2007
This paper identifies some problems Chinese universities have when they offer English literature as a compulsory course to advanced level English majors. One constructive approach is discussed, and some suggestions on improving literature teaching are put forward.
Descriptors: English Literature, English (Second Language), Foreign Countries, Higher Education

Ascher, Marcia – Mathematics Magazine, 1992
Discusses two mathematical ideas that come from the Incan and Mayan cultures: (1) the quipus, an Incan recordkeeping tool that encoded data via a logical-numerical system on spatial arrays of colored, knotted cords; and (2) the link between recording time and counting in the Mayan culture. (MDH)
Descriptors: Coding, Data Processing, Foreign Culture, Higher Education

Glashow, Sheldon Lee – Quantum, 1992
Describes "Bop," a game that considers solely the sequence of letters. Words are determined to be equivalent if different letters of one word become different letters in the other word in exactly the same order. Examples of four-, five-, and six-letter words and BOProblems are provided. (MDH)
Descriptors: Coding, Creative Activities, Creative Thinking, Educational Games