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Frydenberg, Mark – Information Systems Education Journal, 2023
The Internet of Things (IoT) is a network of objects that can exchange data with other devices also connected to the Internet. One of the most common consumer examples of IoT is home automation, as a variety of smart devices, including doorbells, lightbulbs, thermostats, and refrigerators are now available which users can control remotely using…
Descriptors: Internet, Computer Software, Automation, Information Technology
Coffey, Michael – Creative Computing, 1982
The nature of many computerized community bulletin boards is described. A system called Communitree is profiled as a version with many distinct advantages over generic bulletin board systems. It is felt that their strong points are carefully orchestrated details, and their weak points are intelligent compromises. (MP)
Descriptors: Communications, Computer Programs, Computer Science, Computers
McComb, Gordon – Creative Computing, 1982
Discussion focuses on the nature of computer-generated speech and voice synthesis today. State-of-the-art devices for home computers are called text-to-speech (TTS) systems. Details about the operation and use of TTS synthesizers are provided, and the time saving in programing over previous methods is emphasized. (MP)
Descriptors: Computer Science, Computers, Microcomputers, Programing
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Collier, P. A.; Samson, W. B. – Computer Education, 1982
The use of the Prolog programing language is promoted as the language to use by anyone teaching a course in relational databases. A short introduction to Prolog is followed by a series of examples of queries. Several references are noted for anyone wishing to gain a deeper understanding. (MP)
Descriptors: College Science, Computer Programs, Computer Science Education, Computers
Nilson, Jeff – Classroom Computer News, 1983
Describes a computer activity (for Apple II) showing junior high students with some programing experience how to make words/letters in original programed poetry move on the computer screen (and gives practice using simple arrays, FOR..NEXT loops, and DATA statements). Includes the complete activity which can be duplicated for classroom use. (JN)
Descriptors: Computer Programs, Computer Science Education, Instructional Materials, Junior High Schools
Abbott, Hilton – Classroom Computer News, 1983
Three-Key Logo is a useful method for introducing young children to Logo because it does not require numbers skills and eliminates typing slow-down. Briefly outlines the method and provides an exercise which may be duplicates for classroom use. (JN)
Descriptors: Computer Programs, Computer Science Education, Elementary Education, Instructional Materials
Riordon, Tim – Classroom Computer News, 1983
Making Cryptograms is designed to give middle grade students practice in using the FIND and REPLACE features on their word processors. An activity sheet (which may be duplicated for class use) is provided. Instructional strategies are also provided. (JN)
Descriptors: Computer Programs, Computer Science Education, Elementary Secondary Education, Instructional Materials
Cleaver, Thomas G. – 1985
Design of computer circuits used to be a pencil and paper task followed by laboratory tests, but logic circuit design can now be done in half the time as the engineer accesses a program which simulates the behavior of real digital circuits, and does all the wiring and testing on his computer screen. A simulated laboratory in digital logic has been…
Descriptors: Computer Science Education, Computer Simulation, Computer Software, Course Descriptions
Hofstetter, Fred T. – 1985
The University of Delaware's work with computer-based instruction since 1974 is summarized with attention to the history and development of the Office of Computer-Based Instruction, university applications, outside user applications, and research and evaluation. PLATO was the system that met the university's criteria, which included support for…
Descriptors: College Curriculum, College Instruction, Computer Assisted Instruction, Computer Science Education