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Leal, Antonio – Creative Computing, 1981
Some of the important concepts in recursive programing are detailed, along with how they can be used. Examples are provided to show how to program recursively in BASIC. (MP)
Descriptors: Computer Programs, Computer Science Education, Computers, Mathematical Applications
Barron, Jonathan C. – Creative Computing, 1981
A mathematical technique for solving for the interest rate of a given annuity is explained. The technique is applied to a BASIC program that finds interest rate given the future value, number of payments, and the value of the payment. (MP)
Descriptors: Computer Programs, Computer Science Education, Instructional Materials, Mathematical Applications
Shore, M. L. – Creative Computing, 1980
There are many uses for the shortest path algorithm presented which are limited only by our ability to recognize when a problem may be converted into the shortest path in a graph representation. (Author/TG)
Descriptors: Algorithms, Computer Programs, Graphs, Mathematical Concepts

Iannone, Michael A. – Mathematics Teacher, 1983
Presented is a computer program written in BASIC that covers round-robin schedules for team matches in competitions. The program was originally created to help teams in a tennis league play one match against every other team. Part of the creation of the program involved use of modulo arithmetic. (MP)
Descriptors: Computer Programs, Instruction, Mathematical Applications, Mathematical Concepts

King, Ronald S. – Mathematics and Computer Education, 1982
A program written in PASCAL designed to find the number of binary trees possible for a given number of nodes is presented. The problem was found to be highly motivating and exciting for the group of introductory computer science students with whom it was used. (MP)
Descriptors: College Mathematics, Computer Programs, Computer Science Education, Higher Education
Piele, Donald T. – Creative Computing, 1980
Problems are presented that can be solved with a microcomputer which explore the binary, decimal, and hexadecimal number systems and related problems. (Author/TG)
Descriptors: Computer Programs, Computer Science Education, Mathematical Concepts, Mathematics Education

French, Doug – Mathematics in School, 1991
Much constructive computer and programable calculator activity can be stimulated by BASIC programs that are only three or four lines in length. This article illustrates several ideas with accompanying BASIC program, particularly related to the learning of algebraic concepts, that can be explored with both elementary and secondary mathematics…
Descriptors: Algebra, Computer Assisted Instruction, Discovery Learning, Elementary School Mathematics
Rising, Gerald R.; And Others – 1980
This student textbook is designed to incorporate programable calculators in grade 12 mathematics. The seven chapters contained in this document are: (1) Using Calculators in Mathematics; (2) Sequences, Series, and Limits; (3) Iteration, Mathematical Induction, and the Binomial Theorem; (4) Applications of the Fundamental Counting Principle; (5)…
Descriptors: Algorithms, Calculators, Educational Technology, Exponents (Mathematics)
Motter, Wendell L. – 1980
It is noted that there are some integrals which cannot be evaluated by determining an antiderivative, and these integrals must be subjected to other techniques. Numerical integration is one such method; it provides a sum that is an approximate value for some integral types. This module's purpose is to introduce methods of numerical integration and…
Descriptors: Calculus, College Mathematics, Computer Science, Computer Science Education
Rising, Gerald R.; And Others – 1980
This student textbook is designed to incorporate programable calculators in grade 11 mathematics. The eight chapters contained in this document are: (1) Using Calculators in Mathematics; (2) Exponents and Logarithms; (3) Trigonometry of the Right Triangle; (4) Trigonometry Beyong the Right Triangle; (5) Graphs of the Trigonometric Functions and…
Descriptors: Algorithms, Calculators, Educational Technology, Exponents (Mathematics)