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Actuarial Foundation, 2012
The purpose of these modules is to provide an introduction to the world of probability and statistics to accelerated mathematics students at the high school level. The materials are centered on the fictional town of Happy Shores, a coastal community which is at risk for hurricanes. Actuaries at an insurance company figure out the risks and…
Descriptors: Mathematical Concepts, Probability, Statistics, Learning Modules
Schenk, Robert E. – 1980
Intended for use with college students in introductory macroeconomics or American economic history courses, these two computer simulations of two basic macroeconomic models--a simple Keynesian-type model and a quantity-theory-of-money model--present largely incompatible explanations of the Great Depression. Written in Basic, the simulations are…
Descriptors: Computer Assisted Instruction, Economics Education, Higher Education, Instructional Materials
Friedland, James – 1973
Described is the computer simulation program "PH." The program consists of three different laboratory investigations dealing with the pH specificity of enzymes. The purpose of the program is to enable tenth- to twelfth-grade students to determine a possible explanation for pH specificity in an experimental, but mathematical, fashion.…
Descriptors: Biology, Chemistry, Computer Assisted Instruction, Game Theory
Braun, Ludwig; Friedland, James – 1973
Described is the population growth computer model "POP." This program is designed to allow a student with little mathematical background to explore various simple mathematical models of population growth. Student exercises revolve around the growth of a gypsy-moth population. Three variations of population modeling are included in POP:…
Descriptors: Computer Assisted Instruction, Ecology, Entomology, Environment
Friedland, James; Frishman, Austin – 1973
Described is the computer model "MALAR" which deals with malaria and its eradication. A computer program allows the tenth- to twelfth-grade student to attempt to control a malaria epidemic. This simulation provides a context within which to study the biological, economic, social, political, and ecological aspects of a classic world…
Descriptors: Biology, Computer Assisted Instruction, Computer Programs, Ecology

Braun, Ludwig; Friedland, James – 1974
Described is the use of the computer model "BUFLO." BUFLO is a simulation which allows students to study the historical and biological reasons for the extinction of the buffalo. BUFLO simulates the natural life cycle of the buffalo and allows the student to manipulate harvesting policies to reach certain goals outlined in the student handbook.…
Descriptors: Computer Assisted Instruction, Computer Programs, Ecology, Environment
Heistad, Kari A., Ed. – 1997
Designed for high school students, this curriculum program addresses the challenges of cultural and ethnic diversity that many students face, including intolerance, violence, and a lack of hope. The curriculum provides students with an understanding of the United Nations (UN) and its various organizations. The unit teaches them the valuable skills…
Descriptors: Conflict Resolution, Cultural Pluralism, Foreign Countries, Global Education
Watson, F. R. – 1980
These worksheets suggest activities through which secondary school students may be introduced to the ideas of simulation. All can be played as games to give students a feel for the situation modeled; most use coins or dice and a few use random digits. Directions are detailed for each of the 17 worksheets, with variations suggested for many. (MMS)
Descriptors: College Mathematics, Discovery Learning, Higher Education, Instructional Materials
Walters, R. A.; Carey, G. F. – 1979
These materials were designed to be used by life science students for instruction in the application of physical theory to ecosystem operation. Most modules contain computer programs which are built around a particular application of a physical process. Primary production in aquatic ecosystems is carried out by phytoplankton, microscopic plants…
Descriptors: Biology, College Science, Computer Assisted Instruction, Ecology
Watson, F. R. – 1980
This collection of documents promotes simulation as an attractive topic in mathematics instruction that provides game-like activities likely to interest pupils, by illustrating the important ideas of probability and showing how mathematical models can be used in practical problems clearly relevant to everyday life. While computer programs written…
Descriptors: College Mathematics, Computer Oriented Programs, Computer Programs, Discovery Learning
Sprague, Gregory A. – 1978
The paper discusses rationales for simulation gaming and describes "Spiegeldorf," a socio-historical game which simulates socioeconomic conditions in early 1930 Germany and Nazi party tactics used to gain mass support. Objectives are to identify characteristic Nazi tactics and points of political ideology, describe German social classes…
Descriptors: Class Activities, Educational Games, Educational Objectives, European History