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Tuovinen, Juhani E.; Hill, Douglas M. – School Science and Mathematics, 1992
Offers LOGO as an environment that facilitates the development of cognitive strategies useful in problem solving. Presents LOGO activities requiring students to combine preprogramed procedures to produce worksheet patterns. Using this approach promotes using LOGO as a vehicle for problem solving and results in a more positive attitude toward LOGO.…
Descriptors: Cognitive Development, Cognitive Processes, Cognitive Style, Computer Assisted Instruction

Lefton, Phyllis – Mathematics Teacher, 1991
Described are activities in the study of techniques used to conceal the meanings of messages and data. Some background information and two BASIC programs that illustrate the algorithms used in a new cryptographic system called "public-key cryptography" are included. (CW)
Descriptors: Creative Thinking, Cryptography, Experiential Learning, Learning Activities

Miller, William A. – Mathematics Teacher, 1991
Provided is a teacher's guide for a problem-solving activity that establishes a link between number patterns and geometry by focusing on the development of recurrence relations established when generating central polygonal numbers. Reproducible worksheets and a 3.0 BASIC program for the activity are given. (MDH)
Descriptors: Algebra, Cooperative Learning, Discovery Learning, Enrichment Activities

Grandgenett, Neal – Journal of Computers in Mathematics and Science Teaching, 1991
Described is a research-based instructional technique for teaching analogical reasoning by the use of guided LOGO programing activities. An example worksheet is provided illustrating the use of the Sternberg's four-step analogical reasoning technique (encode, infer, map, and apply) with LOGO programs. (Author/MDH)
Descriptors: Analogy, Computer Assisted Instruction, Critical Thinking, Learning Activities

Blubaugh, William L. – School Science and Mathematics, 1993
Describes examples of student-centered activities for exploring mathematical induction using BASIC programs or spreadsheets. Discusses the advantages of using this medium to teach the concept and provides computer programs for the activities. (MDH)
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Discovery Learning, High Schools

Kemp, Jean A. – Journal of Computers in Mathematics and Science Teaching, 1988
States the objectives and implementation procedures for this teacher-directed or individualized learning discovery unit. Describes the value of the program and additional activities that can be included. Shows a copy of the program. (RT)
Descriptors: College Mathematics, Computer Uses in Education, Decision Making, Discovery Learning

Cameron, Kathleen; And Others – Teaching of Psychology, 1985
The four BASIC programs described can be used to control experiments and facilitate classroom demonstrations and laboratory exercises in human memory, operant behavior, and visual discrimination. (RM)
Descriptors: Computer Assisted Instruction, Computer Software, Higher Education, Laboratory Experiments
Sullivan, W. Edward – 1995
This document plus diskette product provides nine interactive puzzles and games that both teach and provide practice with simple addition and subtraction concepts. The activities address these skills through carrying in addition and regrouping in subtraction. The activities address cognitive skills such as problem solving, planning, visual pattern…
Descriptors: Addition, Arithmetic, Courseware, Discovery Learning

Embse, Charles Vonder – Mathematics Teacher, 1993
Using De Moivre's theorem and a parametric graphing utility, examines powers and roots of complex numbers and allows students to establish connections between the visual and numerical representations of complex numbers. Provides a program to numerically verify the roots of complex numbers. (MDH)
Descriptors: Calculators, Discovery Learning, Equations (Mathematics), Exponents (Mathematics)
Stevenson, Frederick W. – 1992
This book attempts to introduce students to the creative aspects of mathematics through exploratory problems. The introduction presents the criteria for the selection of the problems in the book. Criteria indicate that problems should: be immediately attractive, require data to be generated or gathered, appeal to students from junior high school…
Descriptors: Calculators, Computer Assisted Instruction, Creative Thinking, Creativity

Davies, P. – Economics, 1984
A questionnaire that college economics students can use to investigate the degree and nature of competition in the retail market for petrol is provided. A simple computer program is included to help in the analysis of the questionnaire. (Author/RM)
Descriptors: Competition, Computer Assisted Instruction, Computer Software, Economics Education

Lamb, John Jr. – School Science and Mathematics, 1991
An activity that shows how mathematics can be used to model events in the real world is described. A way to calculate the area of the sun covered by the moon during a partial eclipse is presented. A computer program that will determine the coverage percentage is also included. (KR)
Descriptors: Astronomy, Computer Uses in Education, Geometry, Learning Activities

McMillan, Thomas C. – Mathematics and Computer Education, 1992
Describes the derivation of the parameters incorporated into computer programs that are utilized to draw hypocycloids, which are the loci of points traced out by a point on a disk as it rolls against a circle and its interior. Includes information to obtain copies of the programs described. (JJK)
Descriptors: Computer Assisted Instruction, Computer Graphics, Higher Education, Instructional Materials

Watson, James; Watson, Nancy – Science and Children, 1987
Provides specific directions and guidelines for the computer program "YOU Program ME." Explains how this introductory hands-on activity can teach the concept of programming and can introduce the BASIC language. Background information and student activity sheets are included. (ML)
Descriptors: Computer Assisted Instruction, Elementary Education, Elementary School Science, Learning Activities

Haigh, William E. – School Science and Mathematics, 1989
Provides examples of such statistical graphs as line, bar, picture and pie. Suggests uses of Logo Turtle Graphics in graph construction. Includes several program procedures for creating designs with the computer. (RT)
Descriptors: Computer Graphics, Computer Uses in Education, Computers, Experiential Learning