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Litwiller, Bonnie H.; Duncan, David R. – Mathematics Teacher, 1982
The game of Yahtzee is discussed in terms of the various outcomes of turns in the game and their point values and the probabilities associated with achieving specific combinations of dice values. Several tables and methods of table construction are noted, and several challenge exercises are included. (MP)
Descriptors: Algorithms, Educational Games, Equations (Mathematics), Games
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Henriksen, Melvin, Ed.; Wagon, Stan, Ed. – American Mathematical Monthly, 1991
The discrete mathematics topics of trees and computational complexity are implemented in a simple reliability program which illustrates the process advantages of the PASCAL programing language. The discussion focuses on the impact that reliability research can provide in assessment of the risks found in complex technological ventures. (Author/JJK)
Descriptors: Algorithms, College Mathematics, Higher Education, Instructional Materials
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Fox, William P.; And Others – Journal of Computers in Mathematics and Science Teaching, 1996
Explains a proposed block of instruction that would give students in industrial engineering, operations research, systems engineering, and applied mathematics the basic understanding required to begin more advanced courses in simulation theory or applications. (DDR)
Descriptors: Algorithms, Computer Science, Computer Simulation, Computer Software
Armstrong, Richard; And Others – 1980
This two-volume teacher's guide is to be used with a second-semester, sixth-grade mathematics program. The manner of presentation and the pedagogical ideas and tools are based on the works of Georges and Frederique Papy. They are recognized as having introduced colored arrow drawings ("papygrams") and models of our numeration system (the…
Descriptors: Algorithms, Diagrams, Elementary Education, Elementary School Mathematics