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Ryoti, Don E. – Arithmetic Teacher, 1986
Two computer games, Guess and Rule, can be used to improve students' thinking strategies. BASIC and Logo programs are given for each game, and facts and additional references are included. (MNS)
Descriptors: Cognitive Processes, Computer Software, Elementary Education, Elementary School Mathematics
Allen, Layman E. – 1986
Problem solving that both requires and develops higher-order thinking skills is illustrated in the EQUATIONS Challenge Matches program, which consists of computer diskettes at the elementary, intermediate, and advanced levels plus a multi-level diskette. Samples of computer output are given, with the results of various types of experimentation…
Descriptors: Cognitive Processes, Computer Software, Elementary Secondary Education, Equations (Mathematics)
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Hatfield, Larry L. – Arithmetic Teacher, 1985
The approaches taken by two elementary school teachers in using computers as tools to stimulate and guide mathematical thinking are described. One had students design a BASIC program for counting; the other used demonstration programs to develop ideas about fractions and decimals. (MNS)
Descriptors: Cognitive Processes, Computer Software, Decimal Fractions, Elementary Education
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Balajthy, Ernest – Journal of Reading, 1985
Discusses how computers can "converse" with students for teaching purposes, demonstrates how these interactions are becoming more complex, and explains how the computer's role is becoming more "human" in giving intelligent responses to students. (HOD)
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Assisted Instruction, Computer Software
Skulicz, Matthew – 1984
Since there are similarities between the process of writing computer programs and the process of writing successful expository prose, a student's knowledge of computer programing can contribute to the understanding of some principles of composition. The establishment of a clear objective is the first priority of both the writer and the programer,…
Descriptors: Cognitive Processes, Coherence, Computer Literacy, Computer Software
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Johnson, James E. – Arithmetic Teacher, 1987
The focus is on the ability to create and relinquish hypotheses in problem solving. Given are activities that illustrate how to stress the importance of producing and evaluating new ideas. A hidden rule game, microcomputer software, and an attribute game are described. (MNS)
Descriptors: Cognitive Processes, Computer Software, Educational Games, Elementary Education
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Petosa, Rita L. – Mathematics Teacher, 1985
In one school, algorithmic development has been infused in the mathematics curriculum. An example of what occurs in mathematics classes since the teachers began using the computer is given, with two students' conjectures included as well as the algebraic justification. (MNS)
Descriptors: Algorithms, Cognitive Processes, Computer Software, Elementary Secondary Education
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Ott, Jack A.; Contento, Anthony – Mathematics Teacher, 1986
A computer program is presented for the billiard ball problem. It can be integrated into a lesson on inductive reasoning and suggests several ways to do so. (MNS)
Descriptors: Cognitive Processes, Computer Software, Induction, Learning Activities
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Schumann, Heinz – Journal of Computers in Mathematics and Science Teaching, 1991
Described and evaluated are microcomputers as a tool for construction in geometry education and heuristic theorem finding through interactive continuous variation of geometric configurations. Numerous examples of theorem finding processes are provided using the prototype graphics system CABRI-Geometer. (MDH)
Descriptors: Cognitive Development, Cognitive Processes, Computer Assisted Instruction, Computer Software
Fleming, Delryn R., Ed. – 1983
Drawn from a conference that focused on the present state and future direction of college reading and learning skills instruction, the articles in this collection are arranged into three categories: reviews, investigations and evaluations, and prescriptions and descriptions. Among the topics discussed in the 19 articles are the following: (1) the…
Descriptors: Basic Skills, Cognitive Processes, Computer Software, Content Area Reading