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Savas, Stephen D.; Savas, E. S. – 1985
This 10-chapter book is intended to fill a need for a clearly written, easy to follow, introduction to computer programming that teachers or parents can immediately put to use. Its sample programs are designed to capture attention and spark the imagination of children learning to use computers. The first chapter provides such introductory…
Descriptors: Computer Graphics, Computer Science Education, Elementary Secondary Education, Learning Activities
New York City Board of Education, Brooklyn, NY. – 1987
This curriculum guide presents lessons for computer literacy instruction in the elementary grades. The first section of the guide includes 22 lessons on hardware, covering such topics as how computers work, keyboarding, word processing, and computer peripherals. The 13 lessons in the second section cover social topics related to the computer,…
Descriptors: Computer Graphics, Computer Literacy, Computer Science Education, Computer Software
New York City Board of Education, Brooklyn, NY. – 1986
This curriculum guide presents lessons in the use of the LOGO programing language for students at all grade levels. The first section contains 19 lessons for the early childhood level, covering topics such as how computers work, directionality and moving the turtle, and creating designs. The 76 lessons for grades K-6 that are described in the next…
Descriptors: Computer Graphics, Computer Literacy, Computer Science Education, Curriculum Guides
Carter, Ricky – Classroom Computer News, 1983
Describes some commands, simple programing procedures, and applications of the programing language LOGO, including its powerful recursive feature and its value in teaching problem solving. A listing of LOGO graphics packages includes details of software and print materials, prices, and microcomputers that will support the packages. (EAO)
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Elementary Secondary Education
Frasca, Joseph W. – 1990
This lab manual is designed to accompany a college course introducing students to computing. The exercises are designed to be completed by the average student in a supervised 2-hour block of time at a computer lab over 15 weeks. The intent of each lab session is to introduce a topic and have the student feel comfortable with the use of the machine…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Literacy, Computer Science Education
Huber, Leonard; And Others – 1983
This handbook for teachers offers guidance on introducing computer literacy into elementary and secondary classrooms. It includes a list of computer concepts exemplified by each step in learning to write programs in BASIC Programming Language and the objectives for the elementary and secondary activities; suggestions for using computers in…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Literacy, Computer Science Education
Illinois State Board of Education, Springfield. Dept. of Adult, Vocational and Technical Education. – 1989
This curriculum guide is one of five developed as part of the Illinois Plan for Business, Marketing, and Management Education for use in 9th and 10th grades. The curriculum guide includes teacher and student activities that can be implemented in many ways. Information on how to integrate the activity objectives of the Illinois Plan into the State…
Descriptors: Business Education, Computer Graphics, Computer Science Education, Computer Software
Watt, Daniel Lynn; Watt, Molly Lynn – 1992
This book is designed to help teachers maximize their students' learning of Logo. It investigates what students learn when they learn Logo, and how teachers know what they are learning. The book is intended primarily for teachers at the upper elementary and middle school levels. Each chapter is devoted to a critical aspect of Logo learning, and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Graphics, Computer Science Education
Classroom Computer Learning, 1986
Presents practical teaching suggestions selected from commercially available materials and also submitted by readers that can easily be adapted to different grade levels. Contains eight computer based activities which provide experience with spreadsheets, random number functioning, word puzzles, survey plotting, graphics, and Logo programming. (ML)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Science Education, Computer Simulation
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Smart, James R. – Mathematics and Computer Education, 1988
Considers the problem of how to go from three coordinates to two. States that it is not a problem that mathematics students ordinarily encounter. Presents four methods of graphing three-dimensional figures on a two-dimensional computer screen. (PK)
Descriptors: Analytic Geometry, College Mathematics, Computer Assisted Instruction, Computer Graphics
Hawaii State Dept. of Education, Honolulu. Office of Instructional Services. – 1986
This guide is designed to provide teachers with guidelines and suggested activities for teaching a one-semester advanced programming course--BASIC Programming II--for the ninth through twelfth grades. Although primarily oriented toward mathematics, the guide does offer sample applications in business that also address the needs of students with a…
Descriptors: Business Education, Classification, Computer Graphics, Computer Literacy
Alberta Dept. of Education, Edmonton. Curriculum Branch. – 1985
This curriculum guide is one of nine such guides developed for an Alberta high school business education program. Its content covers the main subject area or strand of computer processing. Subject to the constraints outlined in the guide, the modules are to be formatted into three- or four-credit courses within each strand. Introductory materials…
Descriptors: Behavioral Objectives, Business Education, Computer Graphics, Computer Science Education
Bailey, Suzanne Powers; Jeffers, Marcia – 1983
Eighteen interrelated, sequential lesson plans and supporting materials for teaching computer literacy at the elementary and secondary levels are presented. The activities, intended to be infused into the regular curriculum, do not require the use of a computer. The introduction presents background information on computer literacy, suggests a…
Descriptors: Activity Units, Advertising, Annotated Bibliographies, Art Education