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Reeves, Thomas C. – Journal of Computing in Higher Education, 1991
A set of guidelines for evaluating interactive multimedia used in college instruction is offered in the form of 10 "commandments" illustrated with humorous anecdotes. They stress descriptive approaches to research and evaluation, including modeling methods that integrate quantitative and qualitative data. (Author/MSE)
Descriptors: College Instruction, Comparative Analysis, Computer Oriented Programs, Educational Media
Baltra, Armando – 1986
Adventure games designed for use on home computers are a potentially powerful instructional resource in English as a second language because they promote problem-solving using the target language and are highly motivating to students. The games, whose objective is usually for the user to defeat an obscure force and recover a precious object, are…
Descriptors: Classroom Techniques, Communicative Competence (Languages), Computer Assisted Instruction, Computer Oriented Programs
Keenan, Dorothy; And Others – 1984
These addenda are divided into eight sections. Section 1 contains content and activities for teaching the practical application of science and mathematics in home economics classes. A number of activities are suggested for specific topics and objectives. Some general ideas for learning experiences are listed. Section 2 provides entrepreneurship…
Descriptors: Adult Day Care, Computer Oriented Programs, Computer Uses in Education, Course Descriptions
Texas State Technical Inst., Sweetwater. – 1984
This instructional guide is designed to teach vocational and technical instructors how to modify existing programs and develop new programs to apply computer graphics to selected vocational and technical programs. Addressed in the individual units of the guide are the following topics: vocational program modification (course modification for…
Descriptors: Behavioral Objectives, Classroom Techniques, Computer Assisted Instruction, Computer Graphics