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Showing 1 to 15 of 55 results Save | Export
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Chao, Jie; Xie, Charles; Massicotte, Joyce; Schimpf, Corey; Lockwood, Jeff; Huang, Xudong; Beaulieu, Craig – Science Teacher, 2018
As solar energy becomes increasingly affordable, many schools are considering installing new solar power systems. In this article, the authors present Solarize Your School, an engineering project that gives students the opportunity to design and evaluate solar power solutions for their own schools. This STEM project requires students to learn and…
Descriptors: Energy, Natural Resources, STEM Education, Student Projects
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Wu, Peter Y.; Manohar, Priyadarshan A.; Acharya, Sushil – Information Systems Education Journal, 2016
It is well known that interesting questions can stimulate thinking and invite participation. Class exercises are designed to make use of questions to engage students in active learning. In a project toward building a community skilled in software verification and validation (SV&V), we critically review and further develop course materials in…
Descriptors: Active Learning, Computer Software, Computer Science Education, Programming
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Babb, Jeffry S., Jr.; Abdullat, Amjad – Information Systems Education Journal, 2012
Disruptive technologies, such as mobile applications development, will always present a dilemma for Information Systems educators as dominant paradigms in our environment will tend to favor the existing sustaining technologies that we have become known for in our discipline. In light of this friction, we share our approach in investigating and…
Descriptors: Handheld Devices, Computer Oriented Programs, Computer Software, Curriculum Development
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Welsh, Thomas – TechTrends, 1997
Presents a strategy for designing course materials for use in multiple digital formats. Discusses initial design--planning for multiple media, instructional contexts, development strategies; designing core information--blocked text design, systematic development; porting information to other digital contexts; and revision and storage. Also…
Descriptors: Computer Assisted Instruction, Computer Software, Computers, Design Requirements
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Bishop, Michael P.; And Others – Journal of Geography, 1993
Asserts that the use of computer networks provides an important and effective resource for geography instruction. Describes the use of the Internet network in physical geography instruction. Provides an example of the use of Internet resources in a climatology/meteorology course. (CFR)
Descriptors: Computer Software, Computer Uses in Education, Curriculum Design, Educational Technology
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Gesler, Wilbert; Kaplan, Abram – Journal of Geography, 1993
Contends that students in spatial analysis courses generally are familiar with computer use and programs but lack basic computer programing skills. Describes four exercises in which students learn programing using BASIC and dBASE. Asserts that programming exercises help students clarify concepts, understand the rationale behind calculations, use…
Descriptors: Computer Assisted Instruction, Computer Software, Curriculum Design, Geography Instruction
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Hall, Kevin W.; Obregon, Rafael – Technology Teacher, 2002
Describes visualization tools such as VRML, Tool Command Language, iPIX, QuickTIme, and Synchronized Multimedia Integration Language, which are increasingly used in manufacturing. Discusses their uses in technology education. (SK)
Descriptors: Computer Graphics, Computer Software, Design, Manufacturing
Wilson, Bradley – Communication: Journalism Education Today, 1998
Outlines seven steps to follow in Photoshop Software to create drop shadows (in order to give objects depth and make the page look more interesting). (SR)
Descriptors: Computer Assisted Design, Computer Graphics, Computer Software, Journalism
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Kafai, Yasmin B.; Ching, Cynthia Carter – Journal of the Learning Sciences, 2001
Investigates whether science permeates the design environment and is thus contexted within the other activities of collaborative management and technology. Focuses on which contexts gave rise to science talk. Studies a classroom with (n=33) students divided into seven teams. (Contains 46 references.) (Author/YDS)
Descriptors: Computer Software, Cooperation, Design, Educational Technology
Traxler, Gene – 1989
This training module on MacDraft is part of a computer drafting skills unit on communications technology for grades 9-12. The objective is for each student to complete a drawing on the MacIntosh computer using the MacDraft software program. This drawing is to be dimensioned with a dual system and is to include a border and title block. This module…
Descriptors: Communications, Computer Assisted Design, Computer Software, Drafting
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Schoen, Lawrence M. – Teaching of Psychology, 1988
Discusses a computer demonstration of the word fragment completion effect which introduces students of cognitive psychology to the implicit memory paradigm. Describes effective use of the program in lecture, demonstration, and class discussion stating that it provides an interesting introduction to discussions of experimental procedures and…
Descriptors: Cognitive Psychology, Computer Assisted Instruction, Computer Software, Higher Education
Anderson, Mary Alice – Book Report, 1996
Explains how to create slide shows via computer using common software programs such as ClarisWorks. Highlights include identifying the audience, organizing the information, becoming familiar with technical specifications of the equipment, the use of text, style consistency, the use of graphics, and the use of color. (LRW)
Descriptors: Audience Analysis, Color, Computer Assisted Instruction, Computer Graphics
Green, Tim; Brown, Abbie H. – MultiMedia Schools, 2002
Explains how student-generated, computer-based multimedia projects can be meaningful learning activities to integrate into the K-12 curriculum. Describes three phases: design, including goals and objectives of the project and use of the finished product; production, including choosing multimedia software, prototyping, and usability testing; and…
Descriptors: Computer Software, Curriculum Development, Elementary Secondary Education, Instructional Design
Highsmith, Joni Bitman – 1997
Car Builder is a scientific CD-ROM-based simulation program that lets students design, construct, modify, test, and compare their own cars. Students can design sedans, four-wheel-drive vehicles, vans, sport cars, and hot rods. They may select for aerodynamics, power, and racing ability, or economic and fuel efficiency. It is a program that teaches…
Descriptors: Computer Software, Design, Educational Technology, Elementary Secondary Education
Osterer, Irv – Arts & Activities, 2002
Describes an art activity for secondary school students in which they created tickets using the computer programs QuarkXPress and Photoshop. Describes an example where students created music concert admission tickets, after first examining real admission tickets. (CMK)
Descriptors: Art Education, Careers, Computer Software, Computer Uses in Education
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