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Ott, Jack A. – Mathematics Teacher, 1985
A realistic problem is presented, computing the probability of winning a sports playoff series if the probability if winning a single game is known. Only simple permutation formulas and some basic logic are required to solve the problem. Two computer programs and a discussion of solution methods are included. (MNS)
Descriptors: Computer Software, Mathematics Instruction, Microcomputers, Probability
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Mansheim, Jan; Baldridge, Phyllis – Mathematics Teacher, 1987
Solutions to a problem on seating arrangements and one on a box-office situation are discussed; a statistical approach is used. Four computer programs are included. (MNS)
Descriptors: Computer Software, Learning Activities, Mathematics Instruction, Probability
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Haigh, William E. – Mathematics Teacher, 1985
Use of the computer to simulate or imitate probability problems that are difficult to analyze in any other way is discussed. How the Monte Carlo method works is clarified, with sample problems and programs. (MNS)
Descriptors: Computer Software, Learning Activities, Mathematics Instruction, Microcomputers
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Newell, G. J. – Australian Mathematics Teacher, 1984
The application of probability concepts in tennis is described, with a computer program listing to generate service game probabilities. (MNS)
Descriptors: Computer Software, Learning Activities, Mathematical Applications, Mathematics Instruction
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Ehrlich, Amos – Mathematics and Computer Education, 1986
Three computer programs are listed for finding binomial probabilities. Other applications and variations are discussed. (MNS)
Descriptors: Computer Software, Enrichment Activities, Mathematical Enrichment, Mathematics Instruction
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Kimberling, Clark – Mathematics Teacher, 1986
A hypothetical classroom discussion is used to present concepts and problems students can master. Three computer programs are listed for binomial probabilities. (MNS)
Descriptors: College Mathematics, Computer Software, Higher Education, Mathematical Applications
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Poiani, Eileen L.; Protomastro, Gerard P. – Mathematics and Computer Education, 1985
The game of craps is analyzed in terms of mathematical expectation. Betting examples are presented and discussed, and a computer simulation program in BASIC is included. (MNS)
Descriptors: College Mathematics, Computer Software, Higher Education, Learning Activities
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Fox, William P.; And Others – Journal of Computers in Mathematics and Science Teaching, 1996
Explains a proposed block of instruction that would give students in industrial engineering, operations research, systems engineering, and applied mathematics the basic understanding required to begin more advanced courses in simulation theory or applications. (DDR)
Descriptors: Algorithms, Computer Science, Computer Simulation, Computer Software
Chesebrough, David – Learning, 1991
Presents suggestions for helping students learn about probability using coins and a simple spreadsheet. The article details how to brainstorm, gather the necessary data, prepare the spreadsheet, learn from the data, and extend the learning. (SM)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, Elementary Education
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Rudolph, William B.; Tvrdik, Debra – School Science and Mathematics, 1991
Described is a strategy that allows students to experiment with probability without applying formulas to solve problems. Students are able to intuitively develop concepts of probability before formal definitions and properties. Sample problems are included along with BASIC programs for some of the problems. (KR)
Descriptors: Algebra, Computer Software, Learning Activities, Mathematics Education
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Buckhiester, Philip G. – Mathematics Teacher, 1994
Discusses a problem involving probability and uncertainty that students can investigate experimentally or theoretically and transforms the problem to a two-player game so that students can be introduced to some fundamental concepts of decision making. Includes computer programs used to analyze the problems. (MKR)
Descriptors: Computer Software, Decision Making, Games, Mathematical Enrichment
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Flusser, Peter – Mathematics Teacher, 1984
A problem from a course called "Introduction to Gambling" is described. A flowchart and a computer program are included. (MNS)
Descriptors: College Mathematics, Computer Oriented Programs, Computer Software, Flow Charts
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Bright, George W. – Arithmetic Teacher, 1989
Discussed are the use of probability simulations in a mathematics classroom. Computer simulations using regular dice and special dice are described. Sample programs used to generate 100 rolls of a pair of dice in BASIC and Logo languages are provided. (YP)
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Mathematical Enrichment
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Hammonds, S. J. – Journal of Biological Education, 1990
A technique for the numerical identification of bacteria using normalized likelihoods calculated from a probabilistic database is described, and the principles of the technique are explained. The listing of the computer program is included. Specimen results from the program, and examples of how they should be interpreted, are given. (KR)
Descriptors: Bacteria, Biology, Classification, College Science
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Shilgalis, Thomas W. – Mathematics Teacher, 1994
Presents an analysis of the question in the title which involves a discussion of fractions, number theory, and probability through modeling, exploring, and other mathematical connections. (MKR)
Descriptors: Computer Software, Discovery Learning, Fractions, Higher Education
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