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Pritchard, Alan M. – Paul Chapman Publishing, 2007
All schools now have internet access, but the potential of internet technology as a teaching and learning tool is still far from fully realised. This book helps teachers develop pedagogical skills in using the internet through a series of case studies of practice, all of which are based on extensive classroom research. It is a guidebook on how…
Descriptors: Internet, Web Based Instruction, Computer Uses in Education, Educational Technology
Nelson, Kristen J. – Paul Chapman Publishing, 2007
This book provides a framework to help teachers connect brain-compatible learning, multiple intelligences, and the Internet to help students learn and understand critical concepts and skills. Educators will find internet-based activities that feature interpersonal exchange, problem-solving, and information gathering and analysis, plus…
Descriptors: Multiple Intelligences, Problem Solving, Brain, Information Literacy

Oates, William R. – Journalism Educator, 1987
Explains how computers can be used in the journalism class for a variety of writing exercises. (FL)
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Higher Education, Journalism Education
Mathes, Len – Arts & Activities, 2002
Describes a motivational art class lesson to engage students who do not consider themselves as being artistic. Explains that students use technology to create self-portraits and learn about the crosshatch technique. (CMK)
Descriptors: Art Education, Computer Uses in Education, Educational Strategies, Photographs
Osterer, Irv – Arts & Activities, 2002
Presents an art lesson in which students created three-dimensional designs for 35mm film packages to improve graphic arts learning. Describes how the students examined and created film boxes using QuarkXPress software. (CMK)
Descriptors: Art Education, Art Materials, Computer Software, Computer Uses in Education
Betts, Janelle Lyon – Arts & Activities, 2001
Describes a high school art assignment in which students utilize Appleworks or Claris Works to design their own house, after learning about architectural styles and how to use the computer program. States that the project develops student computer skills and increases student knowledge about architecture. (CMK)
Descriptors: Architecture, Art Education, Color, Computer Software
Patterson, Berniece – Arts & Activities, 2001
Describes an art lesson using the styles of Charles Demuth and Charles Sheeler in which the students created computerized drawings containing geometric forms. Explains that the lesson incorporates computer technology, art, and mathematics. Provides background information on Demuth and Sheeler and discusses procedures for the lesson. (CMK)
Descriptors: Art Education, Art History, Artists, Computer Uses in Education
Fionda, Robert – Arts & Activities, 2000
Describes a project for high school students that introduces them to photographic software. Students design a new species of animal by reassembling parts of at least four animals into a "believable" new form. Students also write a commentary on their digital animal's habitat and origin. (CMK)
Descriptors: Animals, Art Education, Computer Software, Computer Uses in Education
Osterer, Irv – Arts & Activities, 2003
Describes an art project in which juniors and seniors in graphic design created their own label designs for a one liter plastic bottle of soft drinks. Discusses in detail how the students created their labels. States that the seniors also created a box. (CMK)
Descriptors: Art Education, Computer Uses in Education, Design, Educational Strategies
Hinshaw, Craig – Arts & Activities, 2001
Describes an art lesson that focuses on developing second-grade students' basic computer drawing skills. Explains that the students created a picture using shapes and copied their artworks onto the computer using a stylus. States that the students also wrote a story to accompany their computer pictures. (CMK)
Descriptors: Art Education, Childrens Art, Computer Uses in Education, Educational Strategies
Patterson, Berniece – Arts & Activities, 2002
Presents an art activity that builds student computer knowledge. Explains that the fourth and fifth grade students created a building with two-point perspective using "ClarisWorks." Discusses the procedure for the project and how the students enjoyed learning and improving their skills with "ClarisWorks." (CMK)
Descriptors: Art Education, Art Products, Computer Software, Computer Uses in Education
Osterer, Irv – Arts & Activities, 1999
Describes an activity where students draw and fill simple and complex shapes by utilizing the polygon tool in QuarkXPress to create graphics. Explains that this activity enables students to learn how to use a variety of functions in the QuarkXPress program. (CMK)
Descriptors: Art Education, Art Products, Color, Computer Graphics
Patterson, Bernice – Arts & Activities, 2000
Describes an interdisciplinary art activity that aims to improve students' mathematics vocabularies and their drawing and computer skills. Focuses on the painting style of Stuart Davis, whose artworks included words. Students create their artworks using the Painting Document of ClarisWorks. (CMK)
Descriptors: Art Education, Artists, Computer Uses in Education, Educational Strategies
Patterson, Berniece – Arts & Activities, 2000
Presents an art lesson that integrates the study of the Hudson River School with computer art by having students create landscapes using "Fractal Design Painter 4." Offers historical background on the Hudson River School, a group of painters who lived near the Hudson River (New York). (CMK)
Descriptors: Art Education, Art History, Artists, Childrens Art
Highsmith, Joni Bitman – 1995
Aimed at children ages 1 to 5, this software product is designed to give preschoolers an essential skills head start with sight and sounds that will capture their interest. Different navigation methods in the program are designed for ease of use and also to meet the motor skills of very young children. The accompanying printed teaching guide…
Descriptors: Computer Uses in Education, Courseware, Early Childhood Education, Learning Activities
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