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Sever, Brad – Solution Tree, 2022
This essential guide shares a five-step process for designing, implementing, and assessing sustainable project-based learning (SPBL) units while ensuring students gain surface-, deep-, and transfer-level knowledge. Brad Sever draws from his daily work as a practitioner to deliver practical strategies for creating meaningful learning experiences…
Descriptors: Student Projects, Active Learning, Transfer of Training, Social Emotional Learning
Charlotte Danielson; Jim S. Furman; Lee Kappes – ASCD, 2024
Since 1996, hundreds of teacher preparation programs and thousands of schools, school districts, and government agencies have turned to the Framework for Teaching for a better understanding of excellent instruction. The Framework's four domains, 22 components, and 78 key elements provide an expansive, holistic definition of what teachers across…
Descriptors: Teacher Education Programs, School Districts, Faculty Development, Kindergarten
Dennen, Vanessa – Stylus Publishing LLC, 2019
How can social media help transform a student's learning experience and promote active engagement with learning content and peers? "Social Media for Active Learning" helps instructors achieve this goal. Many people use social media in their everyday lives, seeking information and informal learning opportunities via their online networks.…
Descriptors: Social Media, Active Learning, Teaching Methods, Learning Experience
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Palombella, Anthony L.; Johnson, Dana P. – TechTrends Linking Research and Practice to Improve Learning, 2005
H-cards have most of the advantages of traditional flashcards. They can be examined in a particular order or at random. In CD-ROM format, they are fairly portable since in many colleges and universities, each student is required to have a laptop computer. In online format, it is easy to add new h-cards to an existing set, and errors can be…
Descriptors: Learning Experience, Feedback, Active Learning, Student Evaluation
Ilfeld, Ellen Meredith – 1996
The High/Scope Institute for IDEAS began in the early 1960s as a summer camp program and is now a dynamic learning program for teens that emphasizes working with them in an environment which supports emotional, social, and intellectual development. The High/Scope model for adolescent programs is based on the following principles: (1) adolescents…
Descriptors: Active Learning, Adolescents, Clubs, Cooperation
Weikart, Phyllis S.; Carlton, Elizabeth B. – 1995
The eight chapters in this book explain a teaching model to help students develop their kinesthetic intelligence through purposeful movement education. The major focus is the kindergarten through third grade child, but because in movement one can be a "beginner" at any age, movement experiences of both older and younger learners are occasionally…
Descriptors: Active Learning, Body Image, Classroom Observation Techniques, Elementary Education