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Greenberg, Danna N.; Rollag, Keith – Journal of Management Education, 2005
In this article, the authors describe an e-mail-based simulation that helps students experience the fast-paced, complex world of the middle manager. In this electronic in-basket exercise, students assume the role of a district manager in a doughnut company as they respond to a rapid series of high- and low-priority e-mails ostensibly sent from…
Descriptors: Electronic Mail, Management Development, Simulation, Business Administration Education
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Adler, Terry R. – Journal of Management Education, 2005
The Swift Trust exercise provides instructors with the opportunity to discuss the issues of managing trust and distrust perceptions in a team-based design. Lewicki, McAllister, and Bies's (1998) framework is used to allow students to experience the difficulties of deriving a common set of contract requirements based on team dynamics and…
Descriptors: Trust (Psychology), Teamwork, Teaching Methods, Guidelines
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Kurilenko, T. – Higher Education in Europe, 1985
Two simulation games, for improving decision-making skills and enhancing leadership, intended for college faculty but adaptable for high school principals, are outlined. (MSE)
Descriptors: Administrator Education, Classroom Techniques, College Administration, Communism
Poppenhagen, Brent W.; McArdle, Richard J. – Technological Horizons in Education, 1981
A computer simulation game is discussed which helps managers systematically understand the institutional finance of a complex university and make decisions based upon data from projected outcomes. (MP)
Descriptors: Administrator Education, Educational Finance, Educational Games, Educational Research
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Samuel, Oliver – Medical Teacher, 1986
Describes a teaching game designed to train clinicians about effective management practices and strategies. Provides the goals and objectives of the same, along with the specific instructions for participants involved in this simulated operation of an imaginary health center. (TW)
Descriptors: College Science, Decision Making, Educational Games, Higher Education
Zody, Richard E. – 1977
This packet contains the materials necessary for presentation of the third of ten modules that comprise a portion of the National Training and Development Service Urban Management Curriculum Development Project. The management by objectives module presents a framework for identifying, integrating, monitoring, and evaluating the goals and…
Descriptors: Case Studies, Decision Making, Government (Administrative Body), Government Employees