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Reinhardt, Jonathon – New Language Learning and Teaching Environments, 2019
This book offers a comprehensive examination of the theory, research, and practice of the use of digital games in second and foreign language teaching and learning (L2TL). It explores how to harness the enthusiasm, engagement, and motivation that digital gaming can inspire by adopting a gameful L2TL approach that encompasses game-enhanced,…
Descriptors: Game Based Learning, Second Language Learning, Second Language Instruction, Teaching Methods
Francis, Larry; And Others – 1975
As a manual for computer-assisted instruction lesson reviewers and as a resource for other interested PLATO personnel, this text describes the function of the lesson reviewer. The role of the lesson reviewer is discussed as an impartial examiner of the computer programing, the subject content, and the instructional design that constitute a…
Descriptors: Computer Assisted Instruction, Evaluation Criteria, Guides, Higher Education

Wedman, John F.; Ragan, Tillman J. – AEDS Journal, 1986
Reviews instructional design research and theory and relates it to the design of computer-based instructional materials. Instructional design guidelines are offered to aid software developers in making design decisions on three macrolevel and four microlevel of instruction. (Author/LRW)
Descriptors: Cognitive Processes, Computer Assisted Instruction, Courseware, Guidelines
Call-Himwich, Eileen; Steinberg, Esther R. – 1977
This guide discusses five common CAI author misconceptions and their consequences. Working backward in each instance to show how the difficulty might better have been approached at the onset, it attempts to map out essential decision points in lesson development. The decision points identified cover (1) choosing the best medium for the lesson, (2)…
Descriptors: Computer Assisted Instruction, Decision Making, Display Systems, Evaluation Methods

Kim, Jaehyun; Song, Young Soo – 1997
Instructional designers need to be able to understand and apply virtual reality to enrich learners' experiences. This paper examines the nature of virtual reality, how it applies to education, and rationales for using virtual reality in the classroom. The following instructional design guidelines for helping instructional designers to create a new…
Descriptors: Computer Assisted Instruction, Constructivism (Learning), Educational Environment, Educational Principles
Thurman, Richard A.; Mattoon, Joseph S. – 1992
This paper discusses four areas in the psychology literature that have important implications for the instructional design of microcomputer-based simulations. The first one examined is cognitive structures, and the following suggestions for instructional design are offered: simulations should be appropriate for students' level of understanding;…
Descriptors: Cognitive Processes, Cognitive Psychology, Cognitive Structures, Computer Assisted Instruction
Taylor, C. David – 1992
This paper discusses the factors involved in making decisions about a multimedia display system. Theoretical factors, including gaining and holding learner attention, specific attention-getting devices, encoding and retrieval of information by learners, and presentation of information are considered. Ways that video is associated with computer…
Descriptors: Attention, Case Studies, Computer Assisted Instruction, Computer Software Development
Huntington, John F. – 1979
This book providing direction for the planning, designing, and writing of programs for computer assisted instruction (CAI) includes chapters on the role of computers in instruction, the BASIC programing language, flowcharting, terminal commands, displaying instruction, dialogues, learning theories, the process of instruction, and the planning of…
Descriptors: Annotated Bibliographies, Books, Computer Assisted Instruction, Computer Managed Instruction

Quinlan, Laurie A. – TechTrends, 1997
Provides guidelines for the organization of information (tables of contents, headings, grouping, URLs--Uniform Resource Locators--and e-mail tags) and the construction of a Web page (size considerations, concision, spelling, file dates, e-mail links, visual appeal, link relevance, copyrights). Includes source code for a sample lesson page and…
Descriptors: Computer Assisted Instruction, Copyrights, Educational Media, Electronic Mail

Poncelet, Guy M.; Proctor, Len F. – Canadian Journal of Educational Communication, 1993
Presents guidelines derived from cognitive and constructivist learning theory and instructional design literature for designing effective hypermedia-based courseware. Topics addressed include the influence of learning theory, hypertext and hypermedia, courseware design factors, learner interaction variables, practice, feedback, learner control,…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Software Development, Constructivism (Learning)
Bowen, Trish – Distance Education and Training Council, 2006
Curriculum is the educational blueprint for institutions. Without it, they would not exist. Curriculum is their product; it provides the concepts, skills, and motivation that students need to shape their futures. From book-driven curriculum to the highest, technologically driven curriculum, an institution's main goal is to ensure that students…
Descriptors: Instructional Design, Student Motivation, Curriculum Design, Educational Strategies