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Klabbers, Jan – Simulation and Games, 1980
Discusses general structure and specification guidelines for interactive simulation/games, which include development of a computer simulation model, embedding the model in an interactive simulation, and embedding the simulation in a game. An outline following these guidelines is presented for the development of DENTIST, a dental health care…
Descriptors: Case Studies, Computer Assisted Instruction, Dental Health, Educational Games
Rappaport, Wanda – 1974
A 16-month demonstration project is implementing the Time Shared, Interactive, Computer Controlled Information Television (TICCIT) system in two community colleges. Participating are the MITRE Corporation, Brigham Young University (BYU), Educational Testing Service (ETS), Phoenix College of the Maricopa, Arizona County Community College District,…
Descriptors: Community Colleges, Computer Assisted Instruction, Demonstration Programs, English
Wishnietsky, Dan H. – 1993
This brief information guide presents a model for developing a global classroom using computer-based technologies. The first chapter provides a working definition of global education and the reasons it is needed. Global networks enable students at all grade levels to acquire the knowledge and develop the skills to understand and guide their world.…
Descriptors: Computer Assisted Instruction, Computer Networks, Culture Contact, Curriculum Development
Bowen, Trish – Distance Education and Training Council, 2006
Curriculum is the educational blueprint for institutions. Without it, they would not exist. Curriculum is their product; it provides the concepts, skills, and motivation that students need to shape their futures. From book-driven curriculum to the highest, technologically driven curriculum, an institution's main goal is to ensure that students…
Descriptors: Instructional Design, Student Motivation, Curriculum Design, Educational Strategies

Koumi, Jack – British Journal of Educational Technology, 1994
Proposes a framework to help course developers design criteria for optimal media deployment. The merits of radio, television, audio, video, and print are briefly compared with computer-based media and analyzed in light of six types of media characteristics: symbol system, access, controllability, student reactivity, interactivity, and adaptivity.…
Descriptors: Audiotape Recordings, Audiovisual Instruction, Check Lists, Comparative Analysis