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Collart, Marie E. – Educational Technology, 1979
Introduces the concept of human simulators, identifies their educational advantages, and describes how the teacher can design and implement this simulation strategy. A model for the development of a human simulator is also presented. (RAO)
Descriptors: Guides, Instructional Materials, Models, Simulation
Peer reviewed Peer reviewed
Klabbers, Jan – Simulation and Games, 1980
Discusses general structure and specification guidelines for interactive simulation/games, which include development of a computer simulation model, embedding the model in an interactive simulation, and embedding the simulation in a game. An outline following these guidelines is presented for the development of DENTIST, a dental health care…
Descriptors: Case Studies, Computer Assisted Instruction, Dental Health, Educational Games
Mitchell, Eugene E., Ed. – 1978
The simulation of a sampled-data system is described that uses a full parallel hybrid computer. The sampled data system simulated illustrates the proportional-integral-derivative (PID) discrete control of a continuous second-order process representing a stirred-tank. The stirred-tank is simulated using continuous analog components, while PID…
Descriptors: Analog Computers, Computer Science, Computers, Digital Computers
Cox, Steven G. – 1980
This paper concerning the development of simulation materials for training correctional counselors in family counseling is oriented toward developing sequential counseling materials which will have positive consequences for the trainees' use. An offender family counseling training module is presented utilizing a series of transparencies depicting…
Descriptors: Correctional Rehabilitation, Counselor Training, Emotional Response, Family Counseling
Gilmore, William; And Others – 1974
Traditionally, the most commonly used methods of forecasting school enrollments have been those that looked to the past for a picture of the future. In restricting the forecaster to projections of past trends, the "percentage survival" technique ignores a host of current trends implicit in a changing society. A second problem with most…
Descriptors: Census Figures, Computer Programs, Data Analysis, Demography
Letmanyi, Helen – 1984
Developed to identify and qualitatively assess computer system evaluation techniques for use during acquisition of general purpose computer systems, this document presents several criteria for comparison and selection. An introduction discusses the automatic data processing (ADP) acquisition process and the need to plan for uncertainty through…
Descriptors: Benchmarking, Computer Simulation, Computer Software, Computers
Debenham, Jerry Dean – 1973
Simulating Alternative Futures in Education (SAFE) is a simulation game dealing with the future of education from 1975 to 2024 and beyond. It is computerized on an APL direct-interaction system and can be played at any location over telephone lines. It takes approximately 1.8 hours of computer time to play, with 5 to 9 hours of preparation, and…
Descriptors: Administration, Computer Oriented Programs, Educational Planning, Educational Strategies
Clowes, Darrel A.
Following a discussion of the factors to be considered in constructing feasible college budgets, an exercise in budget development is presented involving a hypothetical community college with 2,500 full-time equivalent (FTE) students, 500 in developmental education, 750 each in transfer and technical programs, and 500 undecided. Exercise…
Descriptors: Administrator Education, Budgeting, College Administration, Community Colleges
Byers, Bruce B. – 1973
The need for a management information system for a community college is developed. Based on this need, a system is outlined. The system and data base are modular in structure. The modules included are: (1) Student, (2) Personnel, (3) Financial, (4) Facilities, (5) Community Information. Examples of the data which are part of each module are…
Descriptors: Community Colleges, Databases, Decision Making, Guides
Wager, Walter W.; And Others – Performance Improvement Quarterly, 1992
Examines factors affecting selection and development of computer simulations, including type of learner, simulation formats, instructional purposes, learning outcomes, fidelity, learning stages, and logistical issues. A flowchart model and set of prescriptions to help designers arrive at specifications for an instructional simulation are…
Descriptors: Check Lists, Computer Simulation, Computer Software Development, Computer Software Selection
Posner, George; And Others – 1975
Part I of this document describes a model for occupational program planning in two-year colleges. The planning process begins with an estimation decision, i.e., whether the program idea is worth investigating. This decision can be divided into seven sub-questions or systems: (1) Identity--what should be the general content of the program? (2)…
Descriptors: Articulation (Education), Curriculum Development, Decision Making, Educational Resources
Association of Aroostook Indians, Houlton, ME. – 1975
Designed for instruction at the secondary level, this curriculum guide focuses on simulated classroom experiences in prejudice and minority race relations and content materials relative to Northeast Woodland American Indian history and culture. Knowledge of the following are cited as major unit objectives: (1) Indian cultural contributions; (2)…
Descriptors: American Indians, Bibliographies, Cultural Background, Culture Conflict
Clowes, Darrel A.
A short exercise is presented designed to show in 45-90 minutes some of the aspects of simulation gaming as an educational tool. The simulation involves participants acting as members of a Community Advisory Council to the Board of Trustees and the President of a community college, meeting to discuss budget problems. The council represents diverse…
Descriptors: Administrator Education, Budgeting, College Administration, College Governing Councils
Essex, Martin W. – 1971
The document is a collection of materials related to the development of a State career education continuum for Ohio, specifically the development of resources for offering vicarious, simulated, or hands-on career exploration experiences to ninth and tenth graders within a unified theoretical framework. Introduced by general discussions of…
Descriptors: Career Education, Career Exploration, Curriculum Development, Curriculum Guides