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Culp, George H.; Watkins, G. Morgan – 1993
This book and three accompanying floppy disks introduce HyperCard 2.1 for the Macintosh microcomputer and its programming component, HyperTalk, to educators. The first four chapters introduce the basics of HyperCard, including its structure, which is based on a hierarchy of units; the use of tools and graphics; and ways of linking information…
Descriptors: Authoring Aids (Programming), Computer Software, Computer Uses in Education, Elementary Secondary Education
Nickisch, Craig W. – 1983
With only a very basic knowledge of microcomputers, the language teacher can readily build on student interest in this learning mode. The teacher remains in control of what is to be learned and is still involved in deciding how the student will approach the material. Programming is not something the teacher has to know, but it is helpful to have a…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Courseware, German
Barden, William, Jr. – Science Probe, 1991
Reviews diverse types of computer programing languages and provides examples of representative programs from the most significant languages in use. Matches programing languages most suitable for various types of experimental applications for the amateur scientist. (JJK)
Descriptors: Elementary Secondary Education, Enrichment Activities, Microcomputers, Programing Languages
Sayers, Dennis – 1984
This manual is designed to provide bilingual educators with information concerning the realistic potential of microcomputers in vocational education programs. Discussed first are the benefits, limitations, and hardware configurations of computer-assisted language learning (CALL). The next chapter deals with courseware and instructional management…
Descriptors: Adult Basic Education, Bilingual Education, Comparative Analysis, Computer Assisted Instruction
Muir, Michael – 1990
Intended for learners with a basic familiarity with the Logo programming language, this manual is designed to introduce them to artificial intelligence and enhance their programming capabilities. Nine chapters discuss the following features of Logo: (1) MAZE.MASTER, a look at robots and how sensors make machines aware of their environment; (2)…
Descriptors: Artificial Intelligence, Computer Games, Computer Software, Educational Strategies
Burrowes, Sharon; Burrowes, Ted – 1985
This booklet is designed to help users understand the skills and concepts needed to develop effective computer assisted instruction (CAI) programs in any computer language and to polish and extend BASIC language programming skills. It assumes some idea of CAI and some BASIC programming (but not fluency), and can be used for self-study, in a…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Courseware, Design Requirements