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Horton, William – Technical Communication: Journal of the Society for Technical Communication, 1994
Describes "builds" and "filters," two simple forms to interactive media that the viewer can control to reveal new layers of information and that often save resources by replacing many separate graphics. (SR)
Descriptors: Computer Graphics, Display Systems, Hypermedia, Technical Writing

Dance, Frank E. X. – Communication Education, 1985
Reviews two graphic programs (Overhead Express and Sign-Master) available for preparing and producing audiovisual aids that can be used to accompany a speech or presentation. (PD)
Descriptors: Audiovisual Aids, Computer Graphics, Computer Software, Public Speaking
Weinman, Lynda – NewMedia, 1995
Discusses characteristics of two-dimensional (2-D) animation; highlights include character animation, painting issues, and motion graphics. Sidebars present Silicon Graphics animations tools and 2-D animation programs for the desktop computer. (DGM)
Descriptors: Animation, Computer Graphics, Computer Software, Screen Design (Computers)
Wilson, Bradley – Communication: Journalism Education Today, 1999
Considers the confusion of over 20 different kinds of graphics programs. Briefly distinguishes between some of the more popular graphics formats (Photoshop, TIFF, JPEG, GIF, PICT, and EPS), and describes the benefits and disadvantages of each in the context of journalism education. (SC)
Descriptors: Computer Graphics, Computer Software, Layout (Publications), Secondary Education
McClain, Martha B. – School Administrator, 1985
Describes a computer art program in a South Carolina school district that helps students become computer literate through the use of computer graphics. (MD)
Descriptors: Art, Computer Graphics, Computer Literacy, Elementary Secondary Education
Bowers, Dennis – Educational Technology, 1989
Discusses the value of creating design documentation for computer software so that it may serve as a model for similar design efforts. Components of the software design document are described, including program flowcharts, graphic representation of screen displays, storyboards, and evaluation procedures. An example is given using HyperCard. (three…
Descriptors: Computer Graphics, Computer Software, Evaluation Methods, Flow Charts

van Brakel, Pieter A.; And Others – Electronic Library, 1995
Provides guidelines for home page design, and suggests that the physical appearance of a home page is similar to that of a good graphical user interface. In designing a complete home page file, the premise is that basic hypertext design principles could also be applied in the World Wide Web environment. (Author/JKP)
Descriptors: Computer Graphics, Computer Networks, Guidelines, Hypermedia

Shirk, Henrietta Nickels; Smith, Howard T. – Technical Communication: Journal of the Society for Technical Communication, 1994
Argues that technical communicators should have a working definition of icons, know when to use them, and understand some of the problems inherent in icon design. Recommends using a workable icon classification system and adhering to some practical design guidelines. (SR)
Descriptors: Computer Graphics, Computer Software, Documentation, Higher Education

Sullivan, Patricia – Computers and Composition, 2001
Examines when and why a "safe" approach to visual design for Web pages is attractive to writers and writing teachers. Considers typical reasons for choosing a "safe" approach to designing the visual dimensions of Web pages, traditional sources in print graphics and writing for safe advice about visual design, and design…
Descriptors: Computer Graphics, Higher Education, Rhetoric, World Wide Web

Dance, Frank E. X., ed. – Communication Education, 1985
Includes two reviews of computer software that may serve the speech communication professional: Fast Graphs and PC-File III. (PD)
Descriptors: Audiovisual Aids, Computer Graphics, Computer Software, Databases
Jungblut, Joseph A. – Quill and Scroll, 1995
States that every editor, designer, and printer has a favorite typeface and can usually give solid reasons for its use. Discusses the important aspects of type choice and use. Provides examples that illustrate typography terminology as well as special typographical effects that can be created with computers and software programs. (PA)
Descriptors: Computer Graphics, Computer Software, Computers, High Schools

Mobley, Karen; Knight, Clinton; Meserth, Timothy – Technical Communication: Journal of the Society for Technical Communication, 2003
Follows the decision-making process for an embedded help solution to replace a help system that had trained users not to use it. Discusses solutions for implementing embedded help. Considers how to design a solution that not only lures users back to the user assistance, but also encourages users to learn more about the product. (SG)
Descriptors: Computer Graphics, Computer System Design, Decision Making, Higher Education

Baker, William H.; Baker, Gary D. – Business Communication Quarterly, 1997
Argues that instructors can help to alleviate students' fears regarding different multimedia techniques by taking time to give some basic file explanations. Discusses a few of the most common multimedia file types in Windows (graphic, audio, and video), as well as compressed files. Uses slide show software as a base because of its widespread use…
Descriptors: Business Communication, Computer Graphics, Computer Literacy, Higher Education

D'Angelo, James – Art Education, 1988
Explores computer uses in art education, addressing the apprehension with which many educators view such technology. Discusses the graphics capabilities and user-friendliness of computers such as the Macintosh, Amiga, and Atari ST. States that computer versatility, simplicity, and graphic capabilities contribute significantly to art education and…
Descriptors: Art, Art Education, Computer Assisted Instruction, Computer Graphics
Braden, Roberts A. – Educational Technology, 1986
Reviews relevant features for interactive video images of the four primary technologies that merge to intertwine themselves in interactive video (computers, television, instructional design, visual design); outlines critical structural elements of interactive video; and presents guidelines for creating interactive video images. (MBR)
Descriptors: Computer Graphics, Guidelines, Instructional Design, Interactive Video