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Melnick, Blake – English Journal, 2002
Considers ways to successfully create an online community. Suggests that one way to engage students and encourage them to want to take responsibility and ownership for their learning is to construct a learning environment that places their ideas at the center of the learning process, not the completion of the course assignments. (SG)
Descriptors: Computer Assisted Instruction, Instructional Effectiveness, Learning Processes, Secondary Education

Lebow, David – Educational Technology, Research and Development, 1993
Summarizes the implications of constructivism for instructional systems design in five principles that integrate the affective and cognitive domains of learning. Distinguishing characteristics of the two approaches are described based on a review of recent literature, and examples are offered that discuss learner controlled computer-based…
Descriptors: Computer Assisted Instruction, Constructivism (Learning), Instructional Design, Learner Controlled Instruction
Montgomery, Diane; Overton, Robert; Bull, Kay S.; Kimball, Sarah; Griffin, John – 1999
This paper discusses techniques and resources to use to stimulate creativity through a web site for several "generations" of gifted and talented learners. To organize a web site to stimulate creativity, two categories of development issues must be considered: intrinsic person variables, and process variables such as thinking skills,…
Descriptors: Computer Assisted Instruction, Creative Development, Creative Thinking, Creativity
DeWitt, Scott Lloyd – 2001
The increasing role of computer technology in the classroom has left many teachers searching for resources that will make sense of complex theories and provide them with practical pedagogical direction. Offering instructional stories, histories, and classroom applications, this book connects the theoretical aspirations of the field with the craft…
Descriptors: Computer Assisted Instruction, Higher Education, Hypermedia, Instructional Innovation

Merrill, M. David – Computers in Human Behavior, 1988
Reviews instructional design techniques that are suggested for improving the quality and effectiveness of educational software. Three areas of instructional design are addressed: (1) instructional strategies, including provision, examples and active feedback; (2) screen display, including text style variety; and (3) human factors, including…
Descriptors: Computer Assisted Instruction, Courseware, Feedback, Guidelines
Bull, Kay Sather; Kimball, Sarah Leigh; Stansberry, Susan – 1998
This paper outlines assumptions and principles related to computer mediated learning (CML) and suggests instructional design and classroom strategies for CML planning and practice. The pedagogy of control is contrasted with the pedagogy of choice and the latter constructivist viewpoint is recommended as the basis of CML. Assumptions about learning…
Descriptors: Computer Assisted Instruction, Constructivism (Learning), Cooperative Learning, Educational Strategies
Swick, Kevin J. – Educational Technology, 1989
Discusses roles that parents and teachers can perform to facilitate children's interactions with computers. Highlights include: (1) designing computer environments, including learner control, learning activities, and relating computer experiences to other learning processes; (2) adult interactions with children; and (3) observation and feedback…
Descriptors: Child Development, Computer Assisted Instruction, Educational Environment, Feedback

Schulz, Cynthia D. – Journal of Computing in Teacher Education, 1993
Microcomputers in education are only valuable if there is software to stimulate each specific student. Teachers must understand each student's learning style then use computer software to meet individual needs. Students should become aware of their individual learning preferences and apply specific techniques to acquire knowledge more efficiently.…
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Uses in Education, Courseware
Bull, Kay S.; Shuler, Paul; Overton, Robert; Kimball, Sarah; Boykin, Cynthia; Griffin, John – 1999
When in the "zone of proximal development" for a particular skill or piece of information, a learner is ready to learn but lacks certain prerequisites. Scaffolding is an interactive process in which a teacher or facilitator assists such a learner to build a "structure" to contain and frame the new information. Scaffolding can…
Descriptors: Cognitive Style, Computer Assisted Instruction, Constructivism (Learning), Cooperative Learning
Swick, Kevin J. – Educational Technology, 1989
Discusses the role of computers with young children and suggests that effective use should be based on an understanding of how children learn. Topics discussed include curriculum goals; criteria to consider when buying computers; teacher training; software selection; environmental considerations; and criteria for integrating computers into early…
Descriptors: Classroom Environment, Computer Assisted Instruction, Courseware, Criteria

Peled, Zimra; And Others – Journal of Educational Computing Research, 1992
Proposes a taxonomy to aid decision makers in selecting computer software consistent with their educational values regarding the nature of instruction and the use of information technology, based on beliefs about human development and learning. Characteristics of instruction, properties of software, and the congruence between them are discussed.…
Descriptors: Algorithms, Classification, Computer Assisted Instruction, Computer Software

Woodhouse, D.; Jones, A. J. – Computers and Education, 1988
Discussion of the process for integrating computer assisted instruction into an existing curriculum emphasizes current practices in Australia. Topics discussed include international trends; administrative aspects; teacher education; writing courseware; curriculum planning; computers in the stages of learning; models of integration; and teaching…
Descriptors: Computer Assisted Instruction, Courseware, Curriculum Development, Curriculum Enrichment
Dennen, Vanessa Paz; Branch, Robert C. – 1995
Virtual reality is an immersive, interactive medium that manipulates the senses in order provide users with simulated experiences in computer-generated worlds. The visual design of virtual reality is an important issue, but literature has tended to stress the medium's instructional potential rather than setting forth a protocol for designing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Constructivism (Learning), Design Preferences
Levy, Michael – 1997
This book provides a descriptive discussion of Computer-Assisted Language Learning (CALL), examining its origins, scope, and directions and looking at its connections to other disciplines. It also incorporates results of a survey of 104 CALL practitioners in 18 countries. The first two chapters set CALL in historical and interdisciplinary…
Descriptors: Computer Assisted Instruction, Computer Software, Computers, Educational Change
Herrmann, Andrea W. – 1985
Creating a writing workshop atmosphere using computers in the English as a Second Language (ESL) classroom improves the opportunities for integrating all language skills: listening, speaking, reading, and writing. The computer also represents a new way of learning, emphasizing students' problem solving strategies and learning processes. Teachers…
Descriptors: Classroom Environment, Computer Assisted Instruction, Cooperation, English (Second Language)
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