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Croce, Keri-Anne; Firestone, Jonah – IAP - Information Age Publishing, Inc., 2020
The development of science literacy has the potential to have an enormous impact on real world outcomes. Specifically, developing science literacy may persuade individuals to act. We hope that this book will influence scientists, science journalists, sociologists, anthropologists, communication specialists, political leaders, media outlets,…
Descriptors: Scientific Literacy, 21st Century Skills, Scientific Research, Inquiry
Cleveland-Innes, Martha – Commonwealth of Learning, 2018
The Guide to Blended Learning is an introduction using technology and distance education teaching strategies with traditional, face-to-face classroom activities. This Guide has been designed to assist teachers adopt blended learning strategies through a step-by-step approach taking constructivist and design-based approach and reflecting on…
Descriptors: Blended Learning, Technology Uses in Education, Distance Education, Educational Benefits
Dennen, Vanessa Paz; Branch, Robert C. – 1995
Virtual reality is an immersive, interactive medium that manipulates the senses in order provide users with simulated experiences in computer-generated worlds. The visual design of virtual reality is an important issue, but literature has tended to stress the medium's instructional potential rather than setting forth a protocol for designing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Constructivism (Learning), Design Preferences
Perry, Chad; Euler, Terry – Simulation/Games for Learning, 1989
Investigates the use of personal computer (PC) programs to help participants in simulation exercises transform their experiences into knowledge, skills, and attitudes. Six programs developed at Queensland Institute of Technology are described that involve operations management, strategic management, and macroeconomics. Examples of spreadsheets are…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Experiential Learning
Crompton, Rob, Ed. – 1989
This book is a comprehensive and practical guide to the use of computers across a wide age range. Extensive use is made of photographs, illustrations, cartoons, and samples of children's work to demonstrate the versatility of computer use in schools. An introduction by Rob Crompton placing computer use within the educational context of the United…
Descriptors: Art Education, Computer Assisted Instruction, Computer Simulation, Educational Games
Tamashiro, Roy T. – Computing Teacher, 1985
Presents a model for building a concept-oriented computer simulation which involves five steps: (1) topic selection and resource gathering; (2) developing objectives and lesson activities; (3) selecting and formulating simulation factors; (4) program coding and debugging; and (5) developing student worksheets. Students act as tax advisors in the…
Descriptors: Computer Simulation, Concept Teaching, Elementary Secondary Education, Guidelines
Falk, Laurence L.; Falk, Carol J. – Collegiate Microcomputer, 1986
Describes a computer simulation providing population change profiles at 5-year intervals for 100 years, projecting natural rate of increase and total population, per capita gross national product, energy consumption, age-specific fertility rates, and survival ratios. Data sources for the simulation, sample printed output, and learning activities…
Descriptors: Behavioral Objectives, Birth Rate, Computer Simulation, Computer Software

Diulus, Frank P.; Baum, R. Bruce – Contemporary Education, 1991
Discusses the value of educational simulation in enhancing teaching. It is effective because it is a realistic, active learning experience, it is highly interpersonal, there is an element of play, and it demands that participants think of ideas and implement strategies and solutions. (SM)
Descriptors: Computer Assisted Instruction, Computer Simulation, Creative Thinking, Educational Technology
Scott, Ian; Bell, Sue – 1985
Addressing the question of how computers can assist language development, this discussion paper presents a broad overview of the potential for computer use across the elementary school language arts curriculum. It begins by listing several questions that must be considered when assessing the usefulness of computers within the language curriculum,…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Simulation, Courseware
Marshall, Gail – Executive Educator, 1990
In response to our technological society, the National Council of Teachers of Mathematics recommends decreasing drill and reliance on multiple-choice tests and increasing problem solving and real-world applications. Other recommendations include simulation software to provide mathematical challenges, collaborative learning, and alternative…
Descriptors: Computer Assisted Instruction, Computer Simulation, Cooperative Learning, Elementary Secondary Education
Litchfield, Brenda C. – Performance and Instruction, 1990
Discusses the integration of videodisc technology into classrooms and presents criteria for evaluating the interactivity of videodiscs. Three levels of interactive videodiscs (IVD) are described, and a criteria checklist is included that evaluates skill development, simulation, feedback, the interaction of the student manual with the electronic…
Descriptors: Check Lists, Computer Assisted Instruction, Computer Simulation, Evaluation Criteria

Eyob, Ephrem – Journal of Computers in Mathematics and Science Teaching, 1990
The results of a simulation model of a queuing system are reported. Use in an introductory quantitative analysis course to enhance students' computer and quantitative modeling knowledge is described. (CW)
Descriptors: College Mathematics, Computer Simulation, Computer Uses in Education, Educational Technology
Barron, Daniel D. – School Library Media Activities Monthly, 1992
Discussion of virtual reality and cyberspace focuses on applications in school media programs. Examples of fiction for adults and children dealing with these concepts, as well as related materials for educators, are suggested. The vast range of resources available to library media specialists through the Internet is also considered. (MES)
Descriptors: Adolescent Literature, Childrens Literature, Computer Simulation, Elementary Secondary Education
Solomon, Gwen – Electronic Learning, 1986
Discusses types of software most useful in social studies classes--games, simulations, and word processing, database, spreadsheets, and graphing--and introduces applications software through descriptions of four learning activities from different parts of the social studies curriculum: introducing databases, writing historical journals, tracking…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software
Carlson, Helen L.; And Others – Educational Technology, 1989
Describes methods for using videodisc technology in training human service professionals for use in college curriculums or for inservice education. Methods explained include videotaping from the learner's point of view, using a Simulation System Trainer, and a programing technique that saves learner responses for later evaluation. (10 references)…
Descriptors: Computer Simulation, Evaluation Methods, Feedback, Higher Education
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