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Greer, Michael – Performance and Instruction, 1989
Outlines procedures involved in the formative evaluation of training materials in a draft stage before they are produced in their final form. The project manager's role is described, guidelines for conducting the tests and determining revisions are given, and worksheets to use in the process are provided. (LRW)
Descriptors: Administrator Role, Formative Evaluation, Guidelines, Instructional Development
Decker, Nan; And Others – 1980
Developed by the Multi-level Captioning Project, the manual provides guidelines for linguistically controlling reading materials for the deaf. An introduction describes the three proposed reading levels based on difficulty of vocabulary, syntax, and inference. Chapter 1, on vocabulary, considers word list sources, guidelines for controlling…
Descriptors: Captions, Deafness, Editing, Guidelines
Peer reviewed Peer reviewed
Odess, Blumi; Margaliot, Sheindy – RE:view, 1994
Considerations are offered for making toys for children with severe multiple disabilities. Eight toys are described, and objectives for the use of each toy are outlined. Toys include a pulley, tunnel, slide-the-discs, window, bowling, tactile wheel, activity centers, and multisensory mat. (JDD)
Descriptors: Guidelines, Material Development, Multiple Disabilities, Severe Disabilities
Burbank, Lucille; Pett, Dennis – 1988
Guidelines for the design of instructional materials are outlined in this paper. The principles of design are presented in five major categories: (1) general design (structural appeal and personal appeal); (2) instructional design (attention, memory, concept learning, and attitude change); (3) visual design (media considerations, pictures, graphs…
Descriptors: Audiovisual Aids, Design Requirements, Guidelines, Instructional Design
De Bloois, Michael – Educational Technology, 1987
Describes a number of different frames of reference through which educators can look at the opportunity presented by compact-disc interactive (CD-I) technology, and proposes general guidelines to help them begin thinking about a more creative role as prospective authors of CD-I materials. (MES)
Descriptors: Authoring Aids (Programing), Guidelines, Instructional Design, Interactive Video
Braden, Roberts A. – Educational Technology, 1986
Reviews relevant features for interactive video images of the four primary technologies that merge to intertwine themselves in interactive video (computers, television, instructional design, visual design); outlines critical structural elements of interactive video; and presents guidelines for creating interactive video images. (MBR)
Descriptors: Computer Graphics, Guidelines, Instructional Design, Interactive Video
Davidove, Eric A. – Performance and Instruction, 1993
Describes six guiding principles to help training developers use content experts more efficiently and effectively to ensure training materials contain accurate, complete, and relevant information. Topics discussed include assessing content experts and the use of productivity tools, including checklists, test validation forms, and point sheets.…
Descriptors: Check Lists, Evaluation Methods, Guidelines, Instructional Design
Topsfield Foundation, Pomfret, CT. Study Circles Resource Center. – 1994
Guidelines present ways to create written material for small group, democratic, and highly participatory discussions of social and political issues. Twelve suggestions for creating effective study circle materials precedes consideration of study circle goals. The overarching goal of any study circle is to provide opportunities for people to learn…
Descriptors: Discussion Groups, Discussion (Teaching Technique), Guidelines, Material Development
Clark, Ruth Colvin – Performance and Instruction, 1986
The first of two articles designed to provide guidelines for the instructional development phase of instructional systems development focuses on general instructional methods supporting all instructional tasks. Teaching methods that support selective attention, processing in working memory, and connecting in long-term memory are described and…
Descriptors: Attention, Decision Making, Guidelines, Instructional Development
Dunnett, Colin W. – Programmed Learning and Educational Technology, 1979
Describes a seven-level taxonomy intended to assist design teams to produce more generalized, flexible media to support instruction. The levels are defined as jargon and definitions, component point recognition, awareness of purpose, components of usage skill, awareness of sequences, skill performance or application of relationships, and…
Descriptors: Classification, Curriculum Development, Educational Media, Educational Resources
Herschbach, Dennis R. – 1980
This paper focuses on the development of the Learning Activity Package (LAP). The first part of the paper discusses the structure of the LAP, including its components (i.e., title, rationale, objectives, content, learning activities, student review, post-evaluation, pretest, alternate activities, management directions, and teacher supplement) and…
Descriptors: Business Correspondence, Guidelines, Higher Education, Individualized Instruction
Helm, Virginia – 1984
The two interconnected problems of educational quality and piracy are described and analyzed in this book, which begins with an investigation of the accusations regarding the alleged dismal quality of educational software. The reality behind accusations of rampant piracy and the effect of piracy on the quality of educational software is examined…
Descriptors: Computer Assisted Instruction, Copyrights, Courseware, Guidelines
Awotua-Efebo, Ebi Bio – Educational Technology, 1984
Presents guidelines for cost effective product development for training managers charged with quality control of products and training specialists who design materials. Discusses phases of educational product development--diagnosis, design, development, and evaluation. (MBR)
Descriptors: Cost Effectiveness, Design Requirements, Guidelines, Instructional Development
Peer reviewed Peer reviewed
Yefimov, Vladimir M.; Komarov, Vladimir F. – Simulation and Games, 1982
Presents a procedure for designing management simulation games in which a series of progressively detailed documents describing the game are prepared until a blueprint of the developed game has been created. The development sequence is described in detail and two tables listing the phases of game documentation accompany the text. (JL)
Descriptors: Definitions, Design Requirements, Documentation, Experiments
Greer, Michael – Performance and Instruction, 1989
This latest in a series of articles on the manager's role in an instructional design project highlights techniques for managing the reproduction and distribution of materials. Guidelines for orienting staff are suggested, a sample reproduction and distribution schedule is given, and a storage and distribution system is discussed. (LRW)
Descriptors: Administrator Role, Guidelines, Instructional Design, Marketing
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