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Speltz, Carol A.; Shaugnessy, Michael F. – 1990
Although logotherapy has been generally seen as a therapeutic technique, its usefulness in other areas cannot be underestimated. This paper examines museum education from a theoretical "logos" perspective and from a practical application of effective museum utilization for students. While museums will never replace schools in the formal…
Descriptors: Discovery Learning, Elementary Secondary Education, Experiential Learning, Learning Activities
Priest, Simon; Gass, Michael – Journal of Adventure Education and Outdoor Leadership, 1994
Frontloading is a learning strategy used in adventure education in which participants are briefed on the learning objectives prior to the activity, thereby encouraging learning to take place before or during the event. Describes indirect frontloading techniques (paradox and double binds) that facilitate learning with clients who have…
Descriptors: Adventure Education, Anxiety, Behavioral Objectives, Change Strategies
Hanson, J. Robert – 1996
The brain's architecture serves as the basic model for theorizing about how the brain works. Current brain research confirms earlier suspicions that thoughtfulness has a great deal more complexity than the simplistic left/right distinctions of earlier research. This paper draws on the work of Carl Jung to propose the brain-psyche model as an…
Descriptors: Cognitive Processes, Cognitive Psychology, Cognitive Style, Curriculum
Gass, Michael A. – 1985
In an effort to increase the application of "transfer of learning" (a phenomenon of connecting experiences encountered during an adventure activity to future situations) in the field of adventure education, workshops were presented at the 1984 Association for Experiential Education Conference at Lake Junalaska, North Carolina and the 1984 National…
Descriptors: Adventure Education, Educational Strategies, Learning Experience, Learning Strategies
Gass, Michael; Priest, Simon – Journal of Adventure Education and Outdoor Leadership, 1993
A strategy for transferring learning from adventure experiences to daily life situations incorporates the use of isomorphs and metaphors. Explains how to develop isomorphic frames and select metaphoric experiences that can be used in adventure programming, especially with clients in therapy. (LP)
Descriptors: Adventure Education, Experiential Learning, Generalization, Imagery
Nadler, Relly; Luckner, John – 1998
Defining moments are situations that ask us to step forward in irreversible courses of action that shape our personal or professional identities. These moments of truth happen quickly and reveal something new about ourselves that had been hidden or only partially known. In a process known as "edgework," experiential educators and…
Descriptors: Discovery Learning, Experiential Learning, Learning Experience, Learning Strategies
Her Majesty's Inspectorate of Education, 2008
This guide is for all school leaders, and pastoral care, support and teaching staff who work with young people who are preparing to move on from secondary schooling to the next stage in their lives. It is also for people who work in partnership with the school to support young people who are going into employment or continuing their learning, for…
Descriptors: Foreign Countries, Education Work Relationship, Young Adults, Transitional Programs
Wisker, Gina, Ed.; Brown, Sally, Ed. – 1996
The 16 chapters of this book explore, from a British perspective, a range of strategies, both institutional and individual, developed to foster an environment conducive to learning for university students. Section 1 concentrates on systems and structures to assist student learning while Section 2 offers applications at both the undergraduate and…
Descriptors: Change Strategies, College Students, Computer Assisted Instruction, Counseling Techniques
Gibbs, Graham, Ed. – 1995
This book contains 40 papers from an international symposium on improving the quality of higher education teaching and learning. Part 1 contains three papers on using research to improve student learning covering some Canadian projects, the use of research on student learning, and ways to evaluate and improve learning. Part 2 contains 10 papers on…
Descriptors: College Instruction, College Students, Computer Assisted Instruction, Cooperative Learning