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McGlinn, Jeanne M. – Clearing House, 2003
Discusses how student teaching is supposed to use all the elements of the learning cycle. Considers the realities of student teaching experiences and illustrates models of student teaching. Presents four profiles of student teachers that are drawn from semester-long reflections. Discusses supervisors' reactions to the reflection cycle. Concludes…
Descriptors: Case Studies, Cooperation, Elementary Secondary Education, Experiential Learning
Whitaker, Urban – 1984
Part of a collection of papers commissioned by Foundations, a project designed to examine the career development needs of students entering the National Technical Institute for the Deaf, this paper considers the role of experiential learning. Section I reviews basic concepts, theories, and models underlying experiential learning. Experiential…
Descriptors: Career Development, Career Education, Experiential Learning, Hearing Impairments
Greenaway, Roger – Journal of Adventure Education and Outdoor Leadership, 1993
Applies the four-stage reviewing sequence of Experience, Express, Examine, and Explore to climbing, skiing, expedition, and group adventures to show how the experiences of success, learning a skill, responsibility, and cooperation can be enhanced. Discusses things a leader can do before, during, and after the experience that will reinforce the…
Descriptors: Adventure Education, Experiential Learning, Feedback, Group Dynamics

Hovelynck, Johan – Journal of Experiential Education, 1998
Metaphors are guiding images that influence one's approach to problem solving. Experiential learning is a process of metaphor change; the task of educators is to facilitate development of new metaphors that generate new potential when old metaphors don't work. Discusses stages of metaphor development, creating an open learning space, and…
Descriptors: Adventure Education, Cognitive Style, Experiential Learning, Group Dynamics
Pearson, Margot; Smith, David – Simulation/Games for Learning, 1986
Considers nature of debriefing, its central importance in experience-based learning, and its relationship to briefing, as well as debriefing's purposes, their relationship to different types of knowledge being processed, and various ways to organize the process. Suggestions to make the debriefing experience more effective are presented. (MBR)
Descriptors: Definitions, Educational Games, Experiential Learning, Instructional Effectiveness

Goby, Valerie Priscilla; Lewis, Justus Helen – Business Communication Quarterly, 2000
Discusses how management students need to be aware of the psychological underpinnings of communication as more emphasis is placed on groupwork in business environments. Considers how management students benefit from understanding how people learn because they are likely to have to incorporate such understanding and they have to become life-long…
Descriptors: Administrator Education, Business Communication, Business Education, Experiential Learning
Priest, Simon; Gass, Michael; Gillis, Lee – 2000
Most organizations find it difficult to implement change, and only about 10 percent of learning from training and development experiences is actually applied in the workplace. This book advocates facilitation as a means of enhancing change and increasing productivity. Facilitation engages employees by enhancing the processes associated with their…
Descriptors: Corporate Education, Experiential Learning, Feedback, Group Dynamics
Beard, Colin; Wilson, John P. – 2002
Experiential learning is a client-focused, supported approach to individual, group, or organizational development, which engages the young or adult learner, using the elements of action, reflection, and transfer. This book explores the theory and practice of experiential learning as the basis for designing and delivering effective learning…
Descriptors: Active Learning, Adventure Education, Emotional Experience, Environmental Education
Dennen, Vanessa Paz; Branch, Robert C. – 1995
Virtual reality is an immersive, interactive medium that manipulates the senses in order provide users with simulated experiences in computer-generated worlds. The visual design of virtual reality is an important issue, but literature has tended to stress the medium's instructional potential rather than setting forth a protocol for designing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Constructivism (Learning), Design Preferences
Cowles, Milly; Aldridge, Jerry – 1992
This guide to designing activity-oriented classrooms for grades K-3 is divided into six chapters. Chapter 1 provides an overview of research findings concerning the way children learn and the environments that best facilitate their learning. Chapter 2, which explains ways to set up an activity-oriented classroom, covers the administration's role…
Descriptors: Activity Units, Class Activities, Classroom Design, Classroom Techniques
Meinhard, Richard, Ed. – 1992
The Oregon vision for transforming science education is called concept/process-based science. It is not a program but a conceptual framework which presents goals for the direction of science program development. It focuses science programs on helping students develop basic scientific understandings through the use of the key processes of human…
Descriptors: Concept Formation, Curriculum Development, Educational Change, Elementary Education
Moon, Jennifer A. – 1999
This book reviews the literature on reflection, explores the relationship between reflection and learning, and discusses how reflection can be used to improve learning and professional practice. The following are among the topics discussed: (1) common-sense and developmental stage approaches to reflection; (2) the philosophies of Dewey and…
Descriptors: Action Research, Adult Education, Adult Learning, Case Studies
Lockitt, Bill – 1997
This document is intended to help British further education (FE) practitioners, managers, and governors develop a strategic approach to integrating information and learning technology (ILT) within flexible and open learning environments based on an understanding of learning styles. The following topics are discussed in the document's three…
Descriptors: Adult Learning, Classroom Techniques, Cognitive Style, Computer Uses in Education
Cranton, Patricia – 2000
This book integrates what is known about how adults learn and the principles of instructional design into a practical, yet theoretically based guide for planning instruction. The following are among the specific topics discussed: (1) the theoretical framework of instructional design in adult education (lifelong and experiential learning;…
Descriptors: Adult Development, Adult Education, Adult Learning, Adult Students
Dilworth, Robert L.; Willis, Verna J. – 2003
This book provides information and strategies on how adult educators can integrate action learning concepts in their teaching practice. The book defines action learning as going beyond the traditional idea of "learn by doing" and applies it to various organizational cultures and educational contexts. Chapter 1 introduces the origins of action…
Descriptors: Action Research, Active Learning, Adult Development, Adult Education
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